Difference between revisions of "Interviews"

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*[[Richard Honeywood Interview|2001 - Richard Honeywood (Cross Localization Specialist)]]
 
*[[Richard Honeywood Interview|2001 - Richard Honeywood (Cross Localization Specialist)]]
 
*[[GamePro Interview|September 13, 2002 - GamePro Interview, featuring Kato, Mitsuda, and the Chrono Cross Development Team]]
 
*[[GamePro Interview|September 13, 2002 - GamePro Interview, featuring Kato, Mitsuda, and the Chrono Cross Development Team]]
 +
*[[May 14, 2003 - IGN Interview with FFXI Developers at E3]]
 
*[[July 15 and 16, 2003 - Interviews with Takashi Tokita]] (the phrase "Chrono Trigger 2" appears, but the articles haven't been translated!)
 
*[[July 15 and 16, 2003 - Interviews with Takashi Tokita]] (the phrase "Chrono Trigger 2" appears, but the articles haven't been translated!)
 
*[[Power Up Excerpt|September 14, 2004 - Power-Up Excerpt, featuring Yasunori Mitsuda]]
 
*[[Power Up Excerpt|September 14, 2004 - Power-Up Excerpt, featuring Yasunori Mitsuda]]

Revision as of 05:41, 15 January 2008

Chrono Compendium policy is to post only interview portions relevant to the Chrono series or its key developers' history. However, if the original interviews disappear or are taken off the internet, their full transcripts are posted here for historical safekeeping. If you have no idea who the hell these people are, consult Chrono Trigger Credits, Chrono Cross Credits, and Radical Dreamers Credits.

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