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Messages - DaVoid

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You can't compare our world to the chrono world to state that their world would eventually get better.  Yes it got better after Lavos first landed but that was pretty much the exact same as a meteor strike.  When Lavos erupted in 1999 it had drained the life energy of the planet over the course of 65+ million years.  Something our world has never had to experience.

However I have to agree with the assumption that the chrono planet was smarter then average planets.

First lets ask, why would the planet wait until it was almost dead before using time portals to try and save itself?  It clearly has the ability to see into the future(and other versions of the future, dinopolis for example) so it should known as soon as Lavos had arrived that this thing was going to end up killing it.  The only reason I can think of was that it was unable to create the gates while Lavos was inside of it exerting some form of control or restraint on what the planet was capable of doing.

Now with a Lavoid preventing a planet from recruiting powerful warriors from across the planets history who are aware of the threat a lavoid presents(Lavos' best defense was remaining completely unknown tot he outside world until it was too late) most planets would probably try to futilly fight back against it.  Wasting even more of its energy so that when the DoLE(day of lavos event) occurred normal planets would probably lack the energy to create time gates and most likely just go into a coma from the attack while the spawn finish it off.

The chorno planet however must have realized this and instead of actively fighting Lavos it tried to conserve as much of its energy as possible so that when the DoLE occurred it was in a position to mount a retroactive defense by opening the gates for Crono and Co. to defeat Lavos.

If most planets did this then the lavoid species would not last long.  However I do believe that the planet was going to die off completely once the spawn were done finishing it off.

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Characters, Plot, and Themes / Re: Ozzie, Flea, and Slash
« on: September 02, 2007, 03:33:14 pm »
perhaps only mystics of a certain power level had the magical fortitude needed to be able shapeshift.  Which is why the regular grunts don't change shapes because they are just don't have the power needed to do it.

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Lavos, the Planet, and other Entities / Re: The name Lavos?
« on: September 02, 2007, 04:39:52 am »
A more realistic view is that the game would've been stupidly confusing if in every time period lavos was referred to with a different name(while logically sound) that having everyone who needed to talk about him all call him lavos made things so much simplier. ^^

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Quote
I brought this up earlier in a post 2 years ago. We can just connect the dots with RD and CC, and it all fits together. Schala is pretty much an arbiter, able to control the Mammon Machine. The Mammon Machine has the flame in it. The Mammon Machine is brought closer to Lavos, who awakens in it's presence for any reason (Maybe it wants to take it back and become powerful or something?). This both happened in CT and RD (just without the flame being mentioned in CT) and is a motif in CC with the flame being the medium to evolve Lavos with an arbiter.
CT also supports a premature version of the Flame, with Belthasar stating that in 3,000,000BC, humans changed forever when they made contact with a red shard (the flame). So we can assume that back in 1996, the Flame concept wasn't fully designed, and they fully integrated it in CC and kind of added the background of it in RD.
Interesting concept :O

Perhaps Lavos wanted the flame back to stop humans from having magical powers if it was indeed the source.  Because in the next time period we have access to after this event the only human with access to magic is Magus.

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