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Retranslation of Chrono Trigger / Re: Retranslation Bug Report Thread
« on: October 16, 2007, 01:09:08 pm »
reference = chronotriggercomprehensivescript.txt vs. CT retrans v1.01 (in-game)
In-game problem
Ln 58583 Col 4 = Extra "D"
Lavos 2nd form = "Evil Spirit", "Shadow Killing" and, "Fighting Flames" text display has alignment problem.
On my previous post (Reply #44), I finally see what's wrong with that. It breaks the compatibility 'cause the "CroNick" wasn't available on the unpatched CT, that's the reason for the corrupted text.
[attachment deleted by admin]
In-game problem
Ln 58583 Col 4 = Extra "D"
Lavos 2nd form = "Evil Spirit", "Shadow Killing" and, "Fighting Flames" text display has alignment problem.
On my previous post (Reply #44), I finally see what's wrong with that. It breaks the compatibility 'cause the "CroNick" wasn't available on the unpatched CT, that's the reason for the corrupted text.
[attachment deleted by admin]
2
Retranslation of Chrono Trigger / Re: Retranslation Bug Report Thread
« on: October 15, 2007, 01:11:27 pm »
reference = chronotriggercomprehensivescript.txt vs. CT retrans v1.01 (in-game)
In-game problem
Ln 56571 Col 13 (1) = Broken Text
Ln 55551 = Broken and off-set text
Ln 58033 = Missing text (Robo)
(1) I wasn't able to see the [old man] line in the script but instead the line was for the [maid].
Well Come! (e.g. Ln 57016) = Is this a direct translation or something else? There are 5 in the script.
[attachment deleted by admin]
In-game problem
Ln 56571 Col 13 (1) = Broken Text
Ln 55551 = Broken and off-set text
Ln 58033 = Missing text (Robo)
(1) I wasn't able to see the [old man] line in the script but instead the line was for the [maid].
Well Come! (e.g. Ln 57016) = Is this a direct translation or something else? There are 5 in the script.
[attachment deleted by admin]
3
Retranslation of Chrono Trigger / Re: Retranslation Bug Report Thread
« on: October 11, 2007, 01:11:42 pm »
reference = chronotriggercomprehensivescript.txt vs. CT retrans v1.01 (in-game)
Graphical errors
Cursor overlap - Ln 49248 and 53130
Transparency? - Earth Cave (Rest area / inn)
* There is also problem in transparency before you enter the inn (earth cave)
that's is if you move to the left side of the doorway you will see the
problem. I thought it was a patch bug but it isn't 'cause it is also
seen on the unpatched version of the game, anyway I just wanted to say
this hoping if they can fix it
Load screen - text is missing on the load screen on magus castle scenario.
Ln 61035 Col 20 - text off-set and "no" was broken.
Confusing lines
Ln 48642
--- --- --- ---
I could be wrong from this point but I'll say it anyway;
Ln 50613, 51851, and, 52438 <-- I don't get what's the use of an extra apostrophe in the beginning.
Ln 52196 Col 33 <-- First time I noticed but I've seen several words like this in the script.
--- --- ---
*edit*
Sorry to all, I've double posted some. >_<
[attachment deleted by admin]
Graphical errors
Cursor overlap - Ln 49248 and 53130
Transparency? - Earth Cave (Rest area / inn)
* There is also problem in transparency before you enter the inn (earth cave)
that's is if you move to the left side of the doorway you will see the
problem. I thought it was a patch bug but it isn't 'cause it is also
seen on the unpatched version of the game, anyway I just wanted to say
this hoping if they can fix it
Load screen - text is missing on the load screen on magus castle scenario.
Ln 61035 Col 20 - text off-set and "no" was broken.
Confusing lines
Ln 48642
--- --- --- ---
I could be wrong from this point but I'll say it anyway;
Ln 50613, 51851, and, 52438 <-- I don't get what's the use of an extra apostrophe in the beginning.
Ln 52196 Col 33 <-- First time I noticed but I've seen several words like this in the script.
--- --- ---
*edit*
Sorry to all, I've double posted some. >_<
[attachment deleted by admin]
4
Retranslation of Chrono Trigger / Re: Retranslation Bug Report Thread
« on: October 10, 2007, 12:45:28 pm »
reference = chronotriggercomprehensivescript.txt vs. CT retrans v1.01 (in-game)
Broken text (in-game):
"year" = Ln 45062 Col 45
"one" = Ln 47393 Col 23
extra space ("__was") = Ln 47876 Col 47
text off-set = Ln 47924
Confusing lines (need to rephrase? but still I get point of what they're saying):
Ln 42485
Ln 47183
Ln 47185
and lastly,
is it Dorino or Sandorino and Porre or Parepoley? (overworld map text limit?).
[attachment deleted by admin]
Broken text (in-game):
"year" = Ln 45062 Col 45
"one" = Ln 47393 Col 23
extra space ("__was") = Ln 47876 Col 47
text off-set = Ln 47924
Confusing lines (need to rephrase? but still I get point of what they're saying):
Ln 42485
Ln 47183
Ln 47185
and lastly,
is it Dorino or Sandorino and Porre or Parepoley? (overworld map text limit?).
[attachment deleted by admin]
5
General Discussion / Re: The Chrono Compendium - <you fill the slogan>
« on: October 07, 2007, 02:57:20 pm »
The Chrono Compendium - Time Crash Begins Here!
The Chrono Compendium - Now Auctioning "Frozen Flame"
The Chrono Compendium - muidnepmoC onorhC ehT
The Chrono Compendium - The Porre Army needs YOU
The Chrono Compendium - Now Auctioning "Frozen Flame"
The Chrono Compendium - muidnepmoC onorhC ehT
The Chrono Compendium - The Porre Army needs YOU
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Retranslation of Chrono Trigger / Re: Retranslation Bug Report Thread
« on: October 07, 2007, 02:04:11 pm »
I think it was unheadered, (i could be wrong) just to make sure it is here's my rom crc/md5 info
CRC32: 2D206BF7
md5: A2BC447961E52FD2227BAED164F729DC
CRC32: 2D206BF7
md5: A2BC447961E52FD2227BAED164F729DC
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Retranslation of Chrono Trigger / Re: Retranslation Bug Report Thread
« on: October 07, 2007, 01:24:39 pm »
I've used an old save file (*.srm) from a previous unpatched CT, does that breaks the compatibility for the retranslation patch?
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