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Messages - SirSabin

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Site Updates / Re: CHRONO TRIGGER: PROPHET'S GUILE, CT2 Interview
« on: January 15, 2008, 07:59:02 pm »
An excellent piece of fan work! Zeality, you and the other designers should be very proud of this one.

I'll give a bit of feedback, as you asked.


1. It was excellently done.
2. All very nice looking.
3. It was also excellently done.
4. I found it, and loved it. Truly beautiful.
5. For the most part, his dialogue was well-written, but there were a few times when his eloquence crossed the line to grandiloquence. For example, I don't know anyone, even professors, who use words like seriatim, or beryl. The word 'aetheric' isn't even in my 10 jillion page dictionary, although 'aethereal' is, and its meaning is exactly the same as 'ethereal'. *shrugs*
6. Both were very well designed.
7. The scenario and the music were both excellent.
8. I kept him safe, although I went back a second time and let him die just to see what would happen.
9. The battle scene was well done. Melchior showed little fear of Magus, and why should he? As a Guru, Melchior has powerful magic too, and obviously knows a lot about weaponry, or else could not have built the masamune.
10. Excellent in every way.
11. Some have criticised this part as interpretive rather than purely canon, but then, the entire fan-game had to be interpretive, as we had no hard facts on Magus' actions at this point, other than his donning the guise of the prophet. In any case, I liked this part very much.
12. Interesting.
13. Only one :(
14. Excellent soundtrack, definitely a good move.

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General Discussion / Re: The Remake debate thread
« on: January 15, 2008, 07:43:41 pm »
At the risk of making enemies so early in my time here on this forum, I have to agree with Burning Zeppelin. I'd love to see a CT remake on the PS3 or Xbox 360, especially if said remake were to expand on certain elements of the original; for example, Mystic culture and origin, the struggle to survive in 2300 A.D., and that sort of thing. And I also have to agree with those who really disliked Chrono Cross, regardless of how well it did (a million copies fewer than CT worldwide) or how well it avoided plot inconsistencies (what's character development again?).

I'd like to see a slightly more mature CT than the original. My reasoning is as follows:
- When CT came out in 1995, most gamers, myself included, were just kids, and thus we were all enamored with stories about hormonal teenagers with cool hairdos being chosen to save the world (and getting cool magic along the way).
- Today, most gamers, myself included, are adults, and this is reflected in modern gaming. Bioshock, Half-life, or Medal of Honor 3, for example, all feature mature yet enthralling storylines. Many RPGs, by contrast, seem to be avoiding that kind of mature game, with the heroes still appearing to spend more time on their hair and their outfits than on becoming the type of warrior who could fight effectively. I am tired of RPGs that feature plots reminiscent of an MTV teen drama, with characters that look like they were dressed by Queer Eye for the Straight Guy (or girl).

Having said this, CT was a pretty lighthearted game, and that would need to be maintained. When I say 'mature RPG', I don't mean something dark and frightening; CT's charm came from being bright and lighthearted. A certain balance between levity and seriousness is what's needed, I think. And (here's hoping no one stabs me in the eye for this), I think the characters should be portrayed as adults rather than teens, and (here's hoping no one rips out my spleen for this) I think it would be a good idea to include some new, albeit minor characters, new situations, locations, plot twists, and stuff like that, without deviating from the original main storyline.

In any case, I support a remake over a new game. What say you?


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Characters, Plot, and Themes / Re: Ayla
« on: December 15, 2007, 02:20:19 am »
I wouldn't equate Ayla's lack of eloquence with a lack of intelligence.
Her speech may be underdeveloped due to her circumstances, but as other members have stated, she demonstrates plenty of intelligence and wisdom in other ways.


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Characters, Plot, and Themes / Re: Ozzie, Flea, and Slash
« on: December 15, 2007, 01:47:42 am »
I, too, am a fan of the bumbling trio of mystics; Slash especially. It would be nice to hear some more of their history.

As to Flea, although all the evidence points to her being a him, I still prefer to think of him as a her.

And if I were to recreate the CT game, I would drop all of the innuendo about whether Flea is a male or female, and simply make 'her' a female mystic.

The only problem is that Slash, Flea, and Ozzie all seem to be the only individuals of their particular species that we see in the entire game. Maybe they're all actually just imps who, being mystics, managed to somehow grow into much more powerful versions of the regular imps. Anyone else have thoughts on their particular species?

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