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Chrono Compendium Discussion / Re: OK GET READY FOR APRIL 10TH
« on: April 09, 2008, 10:07:37 pm »
okay really
What is so great about Chrono Trigger being on Wiki's main page? Will we get mass members through in here from there or is it just cool to have CT as the featured article?
What is so great about Chrono Trigger being on Wiki's main page? Will we get mass members through in here from there or is it just cool to have CT as the featured article?
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Chrono Compendium Discussion / Re: Thoughts after reading "Principles of Time and Dimensional Travel"
« on: April 04, 2008, 11:48:58 pm »Yep, that is just what I am meaning.yes because if this happen she must dissapear when she return to 1000AD
Actually, I think it presents more faults than that.
A: If Queen Leene dies, she can't be born, so she can't come back to the past to interfere, so then Queen Leene wouldn't die, which means Marle would be born, which means she would come back to the past and interfere... Whoa...
B: Why does she dissappear anyway? Queen Leene is still alive, you SAVE her from Yakra! So therefore, it doesn't make any sense at all. o.O
@Thought:
Maybe 600AD's Leene isn't a descendant(wait, wrong word...) of Marle, but the King is. We have a bit of an affair here~
But seriously:
I'm still thinking along the lines of just giving the player a reason to go through a dungeon though, and touch on the fact the player is back in time. But that just doesn't really seem like the best thing to say in such a huge article.
"Oh this causes this and that happens because of this being replaced by that, and Marle vanishes because the writers just needed to include at least one paradox in a story about time travel." :B
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Chrono Compendium Discussion / Re: Thoughts after reading "Principles of Time and Dimensional Travel"
« on: April 02, 2008, 08:03:13 pm »
@Chronocidal Guy
Are you saying that these ripples must "reach" Marle before they erase her?
Here is a thought that has just occoured to me,
Also why is it that Marle disappears, when Leene is still alive?
Sorry for the bump, I just remembered I posted here after not getting replies for a while...
Are you saying that these ripples must "reach" Marle before they erase her?
Here is a thought that has just occoured to me,
Also why is it that Marle disappears, when Leene is still alive?
Sorry for the bump, I just remembered I posted here after not getting replies for a while...
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Chrono Trigger Modification / Re: Perpetual Temporal Flux Bug Report / Feature Suggestion Thread
« on: January 29, 2008, 08:30:48 pm »
A good feature would be being able to select and drag events/exits with the mouse. It's tricky to find the exit you're looking for by scrolling through a list.
Eh. I'm a newb when it comes to rom hacking. o.o;
Do I have to de-expand my rom to save in game? After expanding it to use a CT Shop editor, save games vanish after closing the menu.
Eh. I'm a newb when it comes to rom hacking. o.o;
Do I have to de-expand my rom to save in game? After expanding it to use a CT Shop editor, save games vanish after closing the menu.
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Chrono Compendium Discussion / Thoughts after reading "Principles of Time and Dimensional Travel"
« on: January 28, 2008, 10:00:40 pm »
There are three things I want to touch upon after reading this article, which I apologize If I've missed out certain things.
First, this quote:
"Specifically, during the new Ocean Palace Incident, Melchior and Janus are safe in Last Village. Recall that originally, Melchior and Janus were dispatched to 1000 A.D. and 600 A.D. respectively by temporal distortions."
"Last Village" is the "town" after the Ocean Palace rises to become the Black Omen, there is no Melchior or Janus to be found. I believe the original surface town was actually called "Algetty", or "Terra Cave".
Because of this, I beilieve the pair somehow ended back in the Ocean Palace - possibly because Janus was worried for Schala - and they were, as originally occoured - pulled into their timelines first found.
Why or how they ended up there is probably irrelevant.
---
The Time Bastard, I believe I may have a more simple explanation as to how gazillions of Cronos aren't wandering around 600AD .The idea that versions of oneself may get replaced sounds odd to me.
Think of it, as a Time Train.
Here is how the time train works - as the hours pass in a day - so does the point in time in which the Gates lead to. If one gate lead between 5PM in 600AD and 11AM in 1000AD, spending an hour in 600AD will change that gate to 6PM-Midday, another hour, 7PM-1AM.
The Epoch can most likely work around this - but the game makes it follow the gate format simply because it's easier to program than being able to watch little overworld parties from the Epoch in the air...
This Time Train also gives Gaurdia's royal army enough time to drag the dazzed Marle to the Queen's servants to be dressed into a gown - in my opinion she has only been "Queen" for about a hour or so - who knows what the scale is for CT's overworld - with the distance Crono has to walk in mind she may be getting dressed by the time Crono has left True Canyon.
---
Next the Time Crash - it pulled back Chronopolis to the OP Incident (I think?), was there any evidence of this in Chrono Trigger? If the Time Crash occoured in 12000BC - thus disposing both original futures as shown in this diagram:
http://www.chronocompendium.com/Term/Image:Dimension_chart_rev1.png.html
... how is it that Lavos is still defeated - and become the Time Devourer? Was it defeated at all when the Time Crash occoured - did it merely leap for Schala as it fell into the DBT?
Is this merely a mistake in the diagram? Was Lavos defeated in 12000BC or 1999AD? I recall it being mentioned that Chrono Cross refers Lavos being defeated in 12000BC.
With the Time Crash, was the pulling of Chronopolis - or the ruined future to 12000BC - the reason those places were there in the Sea of Eden - more specifically have those places been sitting in the Sea of Eden for thousands of years - up to 1020AD?
---
Lastly - my get around for the paradoxes relating to vanishing relatives and so on, is that the characters return to their timelines at the end of the game - nobody vanishes forever. However the issue with Marle vanishing in front of Crono is interesting - and may just be a goof in the story mechanics that works as a catalyst to get the player moving.
I've tried to make this as easy to understand as possible, and tried not to sound like a complete idiot.
Ask any questions, give opinions and whatnot. ^^
First, this quote:
"Specifically, during the new Ocean Palace Incident, Melchior and Janus are safe in Last Village. Recall that originally, Melchior and Janus were dispatched to 1000 A.D. and 600 A.D. respectively by temporal distortions."
"Last Village" is the "town" after the Ocean Palace rises to become the Black Omen, there is no Melchior or Janus to be found. I believe the original surface town was actually called "Algetty", or "Terra Cave".
Because of this, I beilieve the pair somehow ended back in the Ocean Palace - possibly because Janus was worried for Schala - and they were, as originally occoured - pulled into their timelines first found.
Why or how they ended up there is probably irrelevant.
---
The Time Bastard, I believe I may have a more simple explanation as to how gazillions of Cronos aren't wandering around 600AD .The idea that versions of oneself may get replaced sounds odd to me.
Think of it, as a Time Train.
Here is how the time train works - as the hours pass in a day - so does the point in time in which the Gates lead to. If one gate lead between 5PM in 600AD and 11AM in 1000AD, spending an hour in 600AD will change that gate to 6PM-Midday, another hour, 7PM-1AM.
The Epoch can most likely work around this - but the game makes it follow the gate format simply because it's easier to program than being able to watch little overworld parties from the Epoch in the air...
This Time Train also gives Gaurdia's royal army enough time to drag the dazzed Marle to the Queen's servants to be dressed into a gown - in my opinion she has only been "Queen" for about a hour or so - who knows what the scale is for CT's overworld - with the distance Crono has to walk in mind she may be getting dressed by the time Crono has left True Canyon.
---
Next the Time Crash - it pulled back Chronopolis to the OP Incident (I think?), was there any evidence of this in Chrono Trigger? If the Time Crash occoured in 12000BC - thus disposing both original futures as shown in this diagram:
http://www.chronocompendium.com/Term/Image:Dimension_chart_rev1.png.html
... how is it that Lavos is still defeated - and become the Time Devourer? Was it defeated at all when the Time Crash occoured - did it merely leap for Schala as it fell into the DBT?
Is this merely a mistake in the diagram? Was Lavos defeated in 12000BC or 1999AD? I recall it being mentioned that Chrono Cross refers Lavos being defeated in 12000BC.
With the Time Crash, was the pulling of Chronopolis - or the ruined future to 12000BC - the reason those places were there in the Sea of Eden - more specifically have those places been sitting in the Sea of Eden for thousands of years - up to 1020AD?
---
Lastly - my get around for the paradoxes relating to vanishing relatives and so on, is that the characters return to their timelines at the end of the game - nobody vanishes forever. However the issue with Marle vanishing in front of Crono is interesting - and may just be a goof in the story mechanics that works as a catalyst to get the player moving.
I've tried to make this as easy to understand as possible, and tried not to sound like a complete idiot.
Ask any questions, give opinions and whatnot. ^^
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Chrono Compendium Discussion / Re: My thoughts on resolving some odd paradoxes...
« on: January 28, 2008, 08:58:45 pm »
I don't want to sound like I'm shunning your theory, but since there are no other apparent paradoxes occouring in the series - I think the Marle-vanishing-act was merely to fill the need to have the grandfather paradox touched upon when making a game about travelling across time.
That, or Crono and Lucca did not forget about her because in a few hours (?) they would rescue the Queen and everything would be fine. Why Marle disappeared could be merely thought as a catalyst to get the player to Manoria Cathedral.
...
It's an interesting thought though - that Crono and Lucca remembered her because they were semi-part of the alteration. Interestingly though, the rest of the castle remembered finding who they thought to be the queen in the mountains. If she disappeared, they should not remember finding someone. Even more - Marle shouldn't disappear because the Queen was actually still alive - though this connects back to my thought on the party going to rescue her.
That, or Crono and Lucca did not forget about her because in a few hours (?) they would rescue the Queen and everything would be fine. Why Marle disappeared could be merely thought as a catalyst to get the player to Manoria Cathedral.
...
It's an interesting thought though - that Crono and Lucca remembered her because they were semi-part of the alteration. Interestingly though, the rest of the castle remembered finding who they thought to be the queen in the mountains. If she disappeared, they should not remember finding someone. Even more - Marle shouldn't disappear because the Queen was actually still alive - though this connects back to my thought on the party going to rescue her.
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