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Chrono Cross Modification / Re: CHRONO CROSS FILE EXPLORATION THREAD
« on: July 06, 2008, 11:26:16 pm »
Ugh, been gone for awhile now @,@. Glad to see some progress on Disk two!!! ^.^ too bad i wont be able to get my hands dirty until after an anime convention that i'm preparing for O.x (First one EEEEEEEEEEEEEEEE) Good job everyone!
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Chrono Cross Modification / Re: HELP RIP CHRONO CROSS BATTLE MODEL TEXTURES!!
« on: May 31, 2008, 05:05:50 pm »
Similar :O The picture i have here is Miguel he had a 128x128 texture. he kinda has the same smooshed face
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Chrono Cross Modification / Re: HELP RIP CHRONO CROSS BATTLE MODEL TEXTURES!!
« on: May 31, 2008, 04:40:48 pm »
i've noticed that the UV maps are off for models with textures of 128x128 @.@ ::Easy fixe in cinema 4d but not sure about blender @.@::
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Chrono Cross Modification / Re: HELP RIP CHRONO CROSS BATTLE MODEL TEXTURES!!
« on: May 30, 2008, 07:34:47 pm »
EEK~ Sky dragon texture 2 is a bit short @.@ its 128x252 O.x lol fixed one attatched @.@
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Chrono Cross Modification / Re: HELP RIP CHRONO CROSS BATTLE MODEL TEXTURES!!
« on: May 30, 2008, 06:27:34 pm »
i got 3499-3565 now, all seemed to go well... i noticed on the Sky dragon tho... some green appears of the right half of the texture when i set it to 540... i looked on the texture that i got from psxmulticonverter and i see the same green O.o
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Chrono Cross Modification / Re: HELP RIP CHRONO CROSS BATTLE MODEL TEXTURES!!
« on: May 30, 2008, 05:30:02 pm »
Eeep i didnt see that lol, here i thought it was a perfect rip of a 2 texture model T.T
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Chrono Cross Modification / Re: HELP RIP CHRONO CROSS BATTLE MODEL TEXTURES!!
« on: May 30, 2008, 01:37:14 pm »
i got 3622-3685 imma work my way down from 3580 today
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Chrono Cross Modification / Re: HELP RIP CHRONO CROSS BATTLE MODEL TEXTURES!!
« on: May 30, 2008, 12:59:47 am »
Alrighty, here we go XD ::Quicker than before btw lol::
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Chrono Cross Modification / Re: HELP RIP CHRONO CROSS BATTLE MODEL TEXTURES!!
« on: May 29, 2008, 11:22:24 pm »
::Flies around aimlessly due to the shock of much easier it is now:: @.@
Lol i must have missed that part in the tutorial XD! that must have explained how i was having a tough time getting the textures right... they also didnt look quite right ::Example Son-of-a-gun O.x:: anywho lol its np. lucky i did a small bit before i actually went head first into it XD
Its np i can redo the ones i did before~ ^.^ its not much :O
Lol i must have missed that part in the tutorial XD! that must have explained how i was having a tough time getting the textures right... they also didnt look quite right ::Example Son-of-a-gun O.x:: anywho lol its np. lucky i did a small bit before i actually went head first into it XD
Its np i can redo the ones i did before~ ^.^ its not much :O
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Chrono Cross Modification / Re: HELP RIP CHRONO CROSS BATTLE MODEL TEXTURES!!
« on: May 29, 2008, 08:46:29 pm »
Awsome! ok ok... for now i pick 3580-3624~ @.@ just a little for now just to see how fast i can do this XD. i wish everyone who participates the best of luck
Well i finished what i said @.@
3601 tho was a big texture @.@ i tried to follow the tutorial but my brain couldnt handle it @.@ lol. also 3598 color is a bit off... its not a big texture... idk... maybe its normal
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Well i finished what i said @.@
3601 tho was a big texture @.@ i tried to follow the tutorial but my brain couldnt handle it @.@ lol. also 3598 color is a bit off... its not a big texture... idk... maybe its normal
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Chrono Cross Modification / Re: CHRONO CROSS FILE EXPLORATION THREAD
« on: May 28, 2008, 01:06:14 am »
i get the same problem too when they are imported to Cinema 4d, but i instinctively fixed the problem by manually moving the polygons and points @.@.... soo many models turn up like this XD i'm used to it. ::Models mostly from Square E-nix::
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Chrono Cross Modification / Re: CHRONO CROSS FILE EXPLORATION THREAD
« on: May 27, 2008, 11:58:22 am »
i kinda noticed something was amiss with the last texture. Schala had a unibrow, small mouth and almost no nose XD. this texture is perfect ^______^
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Chrono Cross Modification / Re: CHRONO CROSS FILE EXPLORATION THREAD
« on: May 27, 2008, 03:25:16 am »
Wewt! Now this looks better
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Chrono Cross Modification / Re: CHRONO CROSS FILE EXPLORATION THREAD
« on: May 27, 2008, 02:35:59 am »
may i Re-request the Time Devourer's texture? ^.^ i think Schala's mouth was cut out a bit on the last Texture @.@
Also. how does one use tilemolester O.o.. trying to get son-of-a-gun's texture but no luck on ripping it from 3406 out file with TIMviewer or psicture D: ::Psxmulticonverter has too many textures to look thru -.-;::
Also. how does one use tilemolester O.o.. trying to get son-of-a-gun's texture but no luck on ripping it from 3406 out file with TIMviewer or psicture D: ::Psxmulticonverter has too many textures to look thru -.-;::
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Chrono Cross Modification / Re: CHRONO CROSS FILE EXPLORATION THREAD
« on: May 25, 2008, 10:35:58 pm »
What PSXMultiConverter does is just examines a cd and sees if there is any readable data in it. by using the whole cd, i could'nt tell where textures came from. so i just got .out files 3055-3687 and burned them onto a cd. i then put it through PSXMultiConverter and all it came up with were 250~ pics or so of weapon textures. i cant tell which files they were from tho. it just lists them as STR0001 to STR0330. ::Some files are unreadable::
to ZeaLitY, Thanks XD and will do! i've added a picture ^.^ pm me if you want another angle
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to ZeaLitY, Thanks XD and will do! i've added a picture ^.^ pm me if you want another angle
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