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Messages - vivify93

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1
Sorry for the late reply. Yes, that'd be fine.

Put the text "You can lock yourself out of recruiting Luccia. If you save Kid from her coma after Chronopolis, then go to read Lucca's letter, you'll never be able to recruit Luccia if you haven't yet." in a bullet underneath the text "Luccia cannot join Lynx."

Thank you!

2
I just remembered that I forgot to add something.

You can lock yourself out of recruiting Luccia. If you save Kid from her coma after Chronopolis, then go to read Lucca's letter, you'll never be able to recruit Luccia if you haven't yet.

It's kind of hard to do this, but it's still relevant information.

3
That should about cover it! The entry on the Compendium Encyclopedia can be updated now.

4
Thanks for the helpful info, Vehek! :D I'll be modifying the LCR notes in my previous post with it. Do you think there's any more coming?

5
Well, since it's OK to revive age-old threads, let me say this!

I noticed that my Least Characters Run (LCR) was recently added to the Compendium Encyclopedia, and while that's perfectly OK, I'd like to submit an updated version of it that makes it streamlined, more coherent, more useful as a guide rather than a bunch of disorganized notes like before. I'm not sure how to submit an update, so I'll just post it here. Please do not include any of the text in this post that precedes the horizontal rule!



A while back, I got the urge to replay Chrono Cross, but this time I wanted to do something a little different. For as long as I can remember, I’ve wanted to do a play-through of CC while only getting the theorized mandatory characters—only 16 individuals—for the purposes of documentation. Four or so days after I accomplished it, I decided I wanted to present my findings to the Chrono Compendium, who I think would appreciate it a lot.

Be warned that there are spoilers abound! With that in mind, let’s start at the end of my Least Characters Run. (LCR)

This is the final list of characters I had as I was standing outside Home World’s Opassa Beach for the last time.

In order of recruitment, I had…

- Serge
- Guile (You can pick between him, Nikki, or Pierre, of course.)
- Sprigg
- Radius
- Norris
- Karsh (Zoah’s still a choice here, since both he and Karsh are forced onto your team eventually.)
- Orcha
- Grobyc
- Riddel
- Viper
- Fargo
- Marcy
- Zoah (Or Karsh if you picked Zoah!)
- Leah
- Steena
- Starky

My guest characters were…

- Orlha (Anyone who can join in the Fort Dragonia dream sequence is an option here.)
- Kid
- Korcha
- Lynx
- Harle

The bulk of the characters join Lynx.

With the surface scratched in the form of the lists, we need to delve deeper.

LCR-related recruitment findings
Leena and Poshul will join your team if you decline Kid. There is absolutely no way out of this, so you have to accept her there. But you can’t just leave her in Guldove to quickly advance the plot, or Macha forces Serge to accept Glenn onto the team. I’m not sure if you can decline him if you have more than two characters on your team, but my guess as to why the developers made Glenn a requirement on the “don’t save Kid” path if you have less than three characters, is due to the “head, body, and tail” puzzle in Fort Dragonia.

On the “save Kid” path, Korcha joins Serge and the Viper Manor guide to look for the Hydra Humour, but he leaves afterword, and can be declined at the next recruitment opportunity. This means that the “don’t save Kid” path is effectively closed off to you in an LCR.

If you’ve declined and actively avoided recruiting everyone, you should only have Serge, Kid, and the Manor guide before Lynx and Serge swap bodies. Kid, however, isn’t required at all for the rest of the game. You can leave her to rot in her coma if you want.

The last required character that has a little trickery to recruit is Starky. He actually is mandatory; you can’t enter his spaceship to get to Terra Tower unless he’s on your team. Everyone else, for the most part, is pretty blatant in whether you need to recruit them or not.

Event-related findings
This first one is a big one; for the longest time, everyone assumed that accepting Irenes’ offer to join the team was mututally exclusive to accepting her request to find someone who could talk to Home World’s Fargo. I can safely say that this is completely and utterly false! I accepted Irenes’ request, but declined to recruit her. During the Dragon Relics quest, when I brought Another World’s Fargo to talk to his counterpart, the “save Marbule” side quest started just as it would’ve were Irenes on my team.

To that up sum it up, you do not need Irenes on your team at any time to save Home World’s Marbule. You merely need to tell her you’ll find someone to talk to Home’s Fargo. She doesn’t need to join at all if you don’t want her to, and whoever began spreading the information that she is required for anything was false.

Also, more of a quick note here, but you don’t need Luccia on your team for her to invite Kid to her lab to read Lucca’s letter. After going back in time and rescuing her from the burning orphanage, Radius will tell Kid regardless that Luccia wants to see her.

General recruitment-related findings
I’ll try to make this quick.

- Poshul can no longer join neither Lynx nor Serge after the body switch.
- Kiki's father in Home World doesn't offer the Shark Tooth if you've spoken to his Another counterpart beforehand, meaning you can lock yourself out getting Mojo.
- Mojo also has a cutoff time; Kiki's father in Another World ignores the Shark Tooth after you've returned to Another World for the first time as Lynx.
- Greco and NeoFio can join Lynx.
- Luccia cannot join Lynx.
- Miki can join Lynx or Serge anytime after the “save Marbule” concert. It was once stated there’s an “extremely short window of recruitment time” for her, which I found to be false.
- Irenes, however, disappears after said concert, so there is a cutoff for her.
- There’s also a cutoff for Sneff, too. Not sure when it is, but he was gone after the concert.

Anyone else either has no cutoff time or has yet to be tested. In particular, I’m not sure if Mel has a cutoff or not. I don’t think she does, but I could be wrong.

Overall, I recommend an LCR if you’re bored of Chrono Cross and want to try something new. It’s far, far easier to fully outfit a team of 16 compared to a team of 44. A word of wisdom, though—remember that since Zappa never joins, you don’t get the Smith Spirit or Prism equipment.

Thank you for reading; I’m glad to have helped the community!

Original GameFAQs topic is here. Original Chrono Compendium topic is here. Credits to Vehek for clearing up Poshul and Mojo's cutoff times.

6
Chrono / Gameplay Casual Discussion / Re: Why Chrono Cross?
« on: November 08, 2012, 02:22:31 am »
Although it's not specified in the game, I don't believe Dinopolis was pulled from a point millions of years in the past, but rather from a point around the same time period in a different dimension - or timeline.

I'm still not really sure about the precise sequence of events in Chrono Cross, even after multiple playthroughs.  Let me list the things that I know of and try to make sense of it. (in the context of canon as much as possible)

[snip]

Well, that's how I interpret canon at the beginning of Chrono Cross, with a little supposition.

But wait. I'm confused on something... every time I feel like I grasp it, it leaves my reach again.

So basically, after all that, the reason the world split in twain is because Serge was saved by Kid, yes? It's because she time traveled to save him. If the reason why Crono and crew's actions were undone in Home World because the world had to go perfectly, down to the T, then this means Serge's becoming the arbiter was always meant to happen.

But Wazuki and Miguel wouldn't have ended up at Chronopolis without Schala's intervention, right? That was always meant to be too then. But if that part of Schala's intervention was always meant to be, what about Kid's existence and her saving Serge? Was the entirety of Chrono Cross meant to be, then? Is 2400 A.D. in a recursive loop of screwing up the dimensions? How does the true ending work, then? Schala is freed and Serge is sent back to Leena on Opassa Beach in the combined, ideal world. Serge couldn't have been saved by Kid, Lynx is still alive, Chronopolis is still in the Sea of Eden, and Porre may still attempt to invade Termina.

And if altering Serge's fate via time travel is what started this mess to begin with, then what about when Serge time travels and saves the kids in the burning orphanage? Wouldn't that create a third dimension? Or is that all in Kid's mind? Since playing Chrono Trigger, I've been under the impression that he actually went back to the point of Lynx and Harle's assault for a short while.

I have a feeling that my main points, Wazuki and Miguel in Chronopolis not affecting anything, but later Serge being saved by Kid does, is because of FATE being down during the electromagnetic storm during the first event, but being perfectly online during the second. Or am I wrong? I think about that, and then I think "Well that's obvious," but then my brain tells me, "Well then if Wazuki and Miguel weren't meant to be at Chronopolis but FATE worked with what it had, wouldn't the storm have screwed with the timeline?" And now I'm thinking, "No, of course not, because FATE was offline."

Oh, wait! That's right, Schala wasn't time traveling during the storm! For some reason I always forget and my mind tells me Time's Eclipse is at the end of time instead of existing at all points of it. She was just trying to enter one of the many points of time she and Lavos had access to. Kid's time traveling actually messed with the timeline. But this implies that Serge didn't actually do anything when he saved Kid... But then why the heck did he (Or Masa, Mune, and Doreen) need the Time Egg to do it? Hmm. Maybe the Planet was just like, "*sigh* Okay, **** it. You already messed with it once and she is kind of instrumental to this whole thing, so why the hell not. Go for it, kiddo."

I never thought I'd have this many questions about Chrono Cross... or that I'd answer them myself. :lol: Even though this post is kind of useless now, somehow I think actually hitting the "post" button will make me remember the answer I reached.

7
For those of you who don't know katethegreat19 or Erutan as her artist name is, she is a beautiful fan singer who plays all the instruments and writes beautiful lyrics to those without. It's 7:30 AM right now and I'm doing several things at once, so I apologize for the inadequate explanation.

http://www.youtube.com/watch?v=AHnverCSSB4

I apologize if this is in the wrong category, but I'm a huge Erutan fan! :D

8
Nicely written and paced! Although I couldn't seem to grasp certain lines. XD Though, personally, I LOVED the last stanza!
Thank you, tushantin! What lines were hard to grasp, if I may ask?

That was beautiful!
Thank you, TheMage!

Very nice job! I'm gonna try singing/playing it on acoustic guitar sometime.
I'd love to hear it, G4briel. :D Make sure you grab the updated lyrics though, I edited the first post.

9
Hello! I recently wrote up an English adaptation of the ending theme of Chrono Cross. It's in a bit of an archaic style due to me thinking Schala is the one singing the song.

A link to the song for reference. http://www.youtube.com/watch?v=aBE3c9X0BoA

O! How the radiance does tremble so
Stored off in hands of youth to guard its soft glow
My travels lead me off land’s lofty tips
A fact that I’ve even traversed Time’s Eclipse

O! How my constant hunt has no relent
Though I know not your name, I do know my intent
It’s yours I keep within my earnest grasp
Given to you, this feeling’s all yours to have

Deep in his arms, Lord Time can catch them both:
Love and pain and kill their hold
But the days past scarred me so lovingly
And I’ll keep this belief
Eternally…

O! How it vibrates far within my breast
For I not know how long it’s slept in my chest
Though it be fainter than eve drops of dew
Truthiness here—and for these words, don’t eschew…

May this prayer that I spun toward ever dark
Pierce unmoving frozen stars
May it reach right to you past harrowed cries
To your so distant skies

The syllables should all match up except for "Eternally." You're supposed to sing the "e" of "eternally" right before the singer says the "zu" of "zutto."

Edit as of March 17th, 2012: I have edited the second-to-last stanza to make it flow a bit better.

10
Thank you for replying; I appreciate it. By the way, a friend of mine really loves Never Been. :D

11
Hello! Four days ago I got the urge to replay Chrono Cross, but this time I wanted to make it a bit different. For many years now I've wanted to do a playthrough to get the theorized lowest amount of characters - sixteen - for the purposes of documentation.

Yesterday I decided I wanted to present my findings to the Chrono Compendium, since it wasn't that well-received on GameFAQs. I hope you enjoy my findings.

First of all, this is the final list of characters I had as I was standing outside Home World's Opassa Beach for the last time.

In order of recruitment...

Serge
Guile (Of course you can pick Nikki or Pierre)
Sprigg
Radius
Norris
Karsh (Zoah is still option here as well)
Orcha
Grobyc
Riddel
Viper
Fargo
Marcy
Zoah (Or Karsh if you picked Zoah)
Leah
Steena
Starky

My guest characters were Orlha, Kid, Korcha, Lynx, and Harle.

The bulk of the characters join Lynx.

I've found if you choose to leave Kid in Guldove, Glenn is suddenly required to join your team. My guess as to why they did this is because of the three-person puzzle in the yellow room at Fort Dragonia. Since Korcha joins to help Serge and the manor guide get the hydra humour but later leaves (And can be declined at his next recruitment opportunity), you must take the path of saving Kid if you want the standard sixteen.

When I was done with the first 1/3 of the game, I came to the conclusion you only need Serge, Kid, and the manor guide for it.

I accepted Irenes' request to find someone who could talk to Home World's Fargo, but declined to recruit her. Later, when I brought Another World's Fargo to talk to his counterpart, things went exactly as they were supposed to.

What this means is that you do not need to recruit Irenes at all to begin the "saving Marbule" side quest. Whoever began spreading the information that she is necessary was completely, utterly, and simply incorrect.

Starky is required to open his spaceship to get the anti-gravity device so you can go to Terra Tower. No way around it.

After going back in time and saving Kid, as we know, Radius tells us Luccia wants to see her; however, I've found you don't need Luccia on your team for this to happen. But after this event, the mad scientist cannot be recruited at all.

Lastly, no, Kid is not required for the last 2/3 of the game. She can just lay and rot in her coma forever if you so wish. In fact, if you ignore her at Another World's Cape Howl, she doesn't need to join at all.

Greco and Neofio can both join Lynx, but Luccia cannot. I also believe if you get the shark tooth as Serge and take it to Mojo as Lynx, that lovable straw doll can join him as well. Miki can join anytime after the concert, and it appears there is no cutoff time for her. But I've found there is one for Sneff... which, coincidentally, appears to be after concert. Irenes disappears after the concert for some reason, never to be seen again. Also, FlagBearer cannot be gotten while you're Lynx. Furthermore, there are cutoff times for Mojo and Home World's Poshul. I don't know when exactly it is, but when I tried to go recruit her when I was done with this challenege, she told me she "can't play" at the moment. The fisherman who gives you the shark tooth simply has his dialogue changed and no longer offers the item to you.

Since Zappa doesn't join, you don't get the smith spirit or the prism equipment. However, the denadorite stuff works just as well, or so it seems.

Lastly, I've found a few funny translation quirks regarding the Darkness Beyond Time. It's called different things depending on who you talk to.

Miguel calls it the "darkness beyond dimensions," Lucca calls it the "darkness that exists on the other side of time," and the Gate and accompanying teammates' dialogue calls it the "darkness of time." Marle gets it right, though. Oh, and strangely, in her final speech Lucca talks at a few points like Kid is there, even though she's not.

Thank you for reading, and I hope I've helped the community somehow. I apologize if this is all old news, however. :D Have a lovely day!

12
Fan Fiction / An untitled Radical Dreamers fan fic.
« on: January 31, 2012, 06:23:45 am »
:picardno I wholly apologize for posting this in the wrong place last time. I promise it won't happen again.

Hello everyone! It's been some time since I've been on the Chrono Compendium. I recently replayed and reread Radical Dreamers: Le Trésor Interdit. I got inspired and wrote a small story about what happened to Serge directly after, though it's probably not exactly my best work. Rather than let it fester on my hard drive, I'm going to post it here. Please enjoy! Or not. Note that this is unfinished, though I don't know if I will ever finish it, and comments are appreciated!
:D

***

Jonathan Seigl sighed to himself as his partner again tried to interrogate the blond-headed boy. Though Vera was sure they had been a trio, they'd found only this young man, and not the fabled Phantom Thief or the Shadow-walker. Nothing seemed special about this boy. With a photograph of him, they asked around the city of Regiorra. Some shop owners and innkeeps recognized him, yes, but they had said especially compared to his companions, this boy was completely normal—boring, even.

So why, then, was it so hard to coax information out of him? Two days had passed since the came across him, alone in the woods surrounding the land near Viper Manor, and the blond just didn’t seem… right to Officer Seigl. Something was off, to be sure; his eyes were faraway and starry, and he spoke with distance and nostalgia in his tone. Of course, with what had happened to the young man, it didn’t surprise him. Traveling as part of the band of thieves known across the country as the Radical Dreamers was sure to make him a subject of infamy, but the horrors of the Manor itself would change a man forever.

Jon was just happy he had gone to that horrible place in a squad of thirty.

Staring at Markus Waterstein, his partner, the Porrean policeman watched as, yet again, even the slightest scrap of information was attempted to be wrenched from the boy’s mouth.

“State your name, please,” Mark began in vain. This much information they had already gotten.

“Serge Maxwell,” the boy replied simply.

“Now, your age, if you would.”

“Nineteen.”

“Date of birth?”

“January 11th, 997.”

This much was a constance. Serge wasn’t lying to them about who he is, at least.

“So what exactly did you see in Viper Manor? Tell us. We’re not here to hurt you, son.”

And this is when Serge Maxwell’s demeanor changes, every time. He begins to shift, and he looks down at the edge of the wooden table in the brick interrogation room. The words are the same, no matter when or how it’s put or asked.

“Many things.”

“Please elaborate,” Markus quipped, and Jon readied his pen, though it was more out of habit than anything at this point.

“Weren’t you there? You saw it.”

“Only a fraction. Now, Mr. Maxwell, if you would just tell us—”

“She’s gone. You won’t find her. I need to find her. But I can’t. And I won’t. You won’t either.” Serge cut Mark off. This was new, thought Jon to himself. Maybe he was getting as tired of this song and dance as they were.

Mark ignored Serge Maxwell’s outburst, and continued. “Who? Kid, the Phantom Thief? Leader of the Radical Dreamers? Where is she now?”

“I can’t find her. No one will. She’s gone,” Serge Maxwell repeats. Nothing will get his information to change, and Jon was certain and he thought Mark knew this too, but he kept at it.

“What about Magil, the Shadow-walker? Is he with her?”

“I don’t know.”

“Vera once healed your wounds, you know. You owe her for that; the least you could do is tell us.”

“…”

Jon sighed, irritated. The one thing you’re taught in the Academy is never to promise the interrogatee things you cannot follow through on, be it due to being the exact opposite of the goal of the case, or being an outright lie. Both of these had been stewing in Jon Seigl’s mind since the second day, and now it was sundown on the third day.

Before he could tell himself better, the Porrean officer blurted out what he’d been avoiding to say all this time. “Look, kid, we don’t want you to be here anymore than you want to be here. We’re not looking for the girl or the magician; we just want to get on record about what you saw and heard in there.”

Before Jon can immediately regret his words, however, Serge Maxwell begins to speak in a soft tone, still staring at the edge of the table. “…Venus is dead. She’s a—was a Mirror of Whispers. Lynx told her to take me to the Realm of the Looking Glass. Riddel, the adopted daughter. She’s… Lynx is gone. She’s all alone. No—no, Esmeld is still there. Esmeld is okay, don’t hurt him.”

Esmeld? Riddel? When they searched the manor, they had found no one else. Riddel was… Viper’s daughter, right? The old general Lynx overthrew. Sure, she was adopted by Lord Lynx, but… She was nowhere to be found. Did she run off with this… Esmeld, in the midst of the chaos? It seemed pretty likely. Serge Maxwell continued.

“It was beautiful. Intact ruins of the lost Magical Kingdom,” the blond boy recited. “Then when the Chrono Trigger shattered, it was mindblowing. The world—all worlds, all times melted together. This world, it isn’t the only one. And she found it.”

This piqued Mark’s interest, and Jon was scribbling down notes furiously now. “Who? Found what? Kid?”

Smiling, Serge Maxwell’s expression seemed nostalgic again. What fond memories did this boy have? He was only nineteen. Silence passed, and Jon was just about to exhasperatedly stand up and leave the room to get more coffee, when the young blond man opened his mouth. Queitly, he spoke as Mark and Jon listened in.

“The Unstealable Treasure.”

“Come again?” Mark asked, urging Jon to write more, write faster.

“It’s hers, and you will never be able to take it from her. She told me herself,” sighing in admiration, Serge Maxwell continued. “Her strength and beauty… Oh Kid. I hope I can see you again someday…”

“What is this Unstealable Treasure?”

“Le Trésor Interdit.”

Luh Tray-sore In-tear-dee? What the hell? Officier Seigl thought to himself. Is this boy just completely mad?

“It’s who she is. The Unstealable Treasure.”

“Please, tell us,” Mark began, but it seemed Serge Maxwell had resumed talking in that undescipherable, philosphical manner of his.

“What we see and feel isn’t real; it can’t be. We’re all just like that old man—the man in the catacombs, did you see him? Please don’t hurt him, he’s tortured enough… We all close our minds and see only our subjective realities.”

“That’s enough, Mr. Maxwell. Thank you for your time.” As they as this, Officers Waterstein and Seigl got up to leave the interrogation room for the day, and hopefully for the rest of this case. But Serge Maxwell spoke again, and his tone halted them in their tracks.

“Officers,” he began, “Listen to me. Until you open your eyes and see what this world for what it really is… Until you open your eyes and find the truth… You’ll never find her. That’s why no one will. Even me. I need to find her. Kid…”

And with that, his mouth snapped shut. Serge Maxwell was done speaking for the day, but today they got more out of him than they had in three days. Closing the door behind him, Markus Waterstein congratulated his partner.

“Way to go, Jon—finally, a break! Now let’s see what Vera wants to do with this little shit.”

Jon only grunted in response, holding the page and a half of scribbled notes, rife with shorthand and abbreviations. He was going to rewrite all of this for Vera’s sake, just because the old broad was so hard up on this case. For her to get involved meant it was bigger than a whole lot of things.

But it wasn’t just that, though Jonathan Seigl could not and would never admit to himself. What Serge Maxwell had said… unnerved him. Not in the way a typical crazy unnerves a normal person either. It was that the blond’s words chilled the officer for their pure, raw truth dripping with every syllable.

Tomorrow, or so they thought, would begin day four of the questioning. But in the end, they were forced to let Serge Maxwell go the next day. Both Jon and Mark silently agreed it was Vera’s doing, and while both acknowledged their mutual agreement, they never once spoke on it. And while there was a bit of a feeling of loss—the one that normally accompanies this type of situation, where a person or multiple persons think there’s more to be done, yet it is decreed over by a third party, it was also relieving.

The boy was a kook, simply put. How or why he would benefit the Phantom Thief and the Shadow-walker was beyond them.

***

Serge wandered aimlessly for days. He was a changed man, and nothing would ever bring him back to being the same scared little boy he once was. Some of the gold he’d been given by Kid was spent on rooms at inns; some of the gold he picked up and kept at Viper Manor went to food. The rooms were only good enough to keep him warm and dry, however, and the food was only tasteful enough to fill his gut.

His entire adventure of being in this group, this Radical Dreamers with Kid and Magil was over. There was no denying that. Yet it didn’t seem real. It all felt too… dreamlike, for lack of better term. Did he ever even meet them? The Star-stealing Girl and the Wanderer of the Dark. They seemed almost like characters out of the novellas he used to read as a child.

And so he kept moving idly from place to place, having no direction. Singing the same song under his breath.

Sweet winged child, cling to my arm, are you harmed?
Oh my sweet winged child, what will I do without you?
Angel, here, on earth, it’s not so kind
So please, keep this on your mind
Dear meek child, speak without words when you’re hurt
Oh my dear kind child, we do not choose what we lose
Angel, here, on earth, it’s not so kind
But I’ll stay long as you’re mine


He wrote it for her at age fourteen. He didn’t know it yet, but it was hers. Serge didn’t know when Lucca heard it, but it was his only song that spread like wildfire, and none even remembered it was his composition. But the mere fact that his song could be a favorite between them—to even become music boxes for Kid’s older sister and Riddel—was touching enough.

Serge knew he needed to find her again.

Kid.
   Kid.


He needed to tell her it was her song, and that he wrote it for her. But he would never find her.

He will continue the search. Endlessly. Fruitlessly.

Sweet winged child, cling to my arm, are you harmed?
Oh my sweet winged child, what will I do without you?
Angel, here, on earth, it’s not so kind…


***

They’d heard of him, of course. Shiela Ramgaard had been running her inn in the town of Maschi’en for 40 years and never forgot a face. This boy, he’d come by with a girl with a braid and a gaunt man in a mask. Where’d they gone? The three had seemed, well, thick as thieves—pun intended. If there was one thing that Shiela had learned throughout the years, it’s that companions like that don’t separate so easily unless it’s for good reason, so naturally Mrs. Ramgaard’s curiosity was piqued. What, exactly, had this boy gone through?

He was sitting at a table in the café area. If he had ordered any food, it was gone by now, but Shiela suspected he simply had wandered into the area and ignored the waitress when she attempted to provided service. Turning over to one of the gals on duty, she asked for a cup of tea with honey, cream and sugar to be put together. Once it was stirred up and put on a saucer with a few home-made Ramgaard-style cookies, the innkeep brought it over to the boy.

“Hey there. Have a cup of Himalayan Chimpanzee on the house, hon, with some chocolate chips,” but before she could even finish, his ears perked up and now he was looking right at her. Aha, it seemed like he was a big fan of sweet treats. Or maybe this kind of tea had something to do with what happened to his companions… Setting it down before him, Shiela sat in the chair opposite of where he was seated.

“Well, go on—it won’t bite. You just looked so lonely, well, guess you could say it triggered my maternal insticts,” and Mrs. Ramgaard chuckled lightly at her own joke. The kid, however, was munching on his cookies eagerly. It seemed like he was avoiding the tea, or at least for now. “So what’s goin’ on? You headed somewhere in particular?”

It seemed for a little while that she’d get no response, but he eventually spit it out. “I’m looking for a friend.” So it looks like, at the least, he was looking to apologize for what he’d done. But the fact still remained that Shiela wanted to know the boy’s situation and the why of the split. “The girl with the braid?”

Ohhh, he didn’t like that one bit… His face paled and his body language changed completely. “H-how did—”

”Son, listen,” Shiela began, “When you’re in the business long as I am, you tend to remember your customers’ faces, especially if you’ve seen them more than once in your life. Now, when you see a troupe of travelers who have a bond that even people who don’t know them very well can see it, and then they look like they’ve split up for no reason, a lady might get at least a little intrigued. I’ve just got burning curiousity, that’s all.”

He seemed to to be taking all of this in. It was clear enough to Shiela that the girl with the braid was in trouble and he didn’t want to give too much about her away.

”Well, before a complete stranger pries into your life for no reason, let’s get a little acquainted. The name’s Shiela Ramgaard—don’t be shy, just call me Shiela. Mrs. Ramgaard was my mother-in-law,” and she chuckles again at this, and waits for the blond youngster to introduce himself.

”Serge.” If he had a last name, he wasn’t about to give it. But this was a start. “So what happened? I don’t need to know everything—well, I don’t need to know anything. But I’d like to hear a little bit.”

Biting his lip, Serge was looking for the right words; it was obvious on his face. “…The girl, she’s gone. We were chased by Porreans, and she and the man disappeared.”

So that was it. Damn those Porreans; why couldn’t they meddle in their own affairs? Of course, the occupation of these children didn’t exactly make them model citizens, but still.

“So are they together?”

“No. …I don’t know.”

“You… don’t know?”

“They might be together, they might not be. They… left me. She knew the Porreans wouldn’t want me; I’m not their target. But…”

He trailed off, not continuing his thought. The tea had surely grown cold by now, but nonetheless Serge picked it up and sipped it, making a few mmms with a fond look on his face. Yes, that expression: remnisicence. The face of a man who had lost the greatest thing in his life, and would not get it back. Shiela took in this pitiable sight and sighed to herself, looking away from the boy drinking his cold tea. So, Serge and his friends were taking care of business, probably off on some great job someplace robbing from some rich man’s mansion. But the Porreans found them, and they escaped… The girl and the man abandoned him.

Scrunching up her face, Shiela Ramgaard inwardly chastised herself. No, no—that couldn’t be it. Friends like that don’t betray one another. It’s more like that they separated so Serge wouldn’t get caught, so he wouldn’t fall prey to the tangled web the girl with the braid had woven. She tried picturing their faces for an instant: giggling at a joke Serge had made, braid swaying slightly. Eating the last of of his breakfast and smoothing his long, blue hair back over his shoulders.

Turning back from her thoughts, Serge had apparently finished the icy tea and was now staring at the empty cup on the saucer. Shiela felt obligated to impart something—some words, some age-old wisdom. Something to make it seem less hopeless of a situation and more selfless than her actual intent.

“Well, hon, if you keep searchin’ for ‘em, they’re bound to turn up somewhere. They couldn’t have left Zenan, and faces infamous as theirs will attract attention—that’s just the way of things.”

Slowly, Serge turns his gaze upward at her. “Shiela… It’s up to the Flame if we meet again.”

…The flame? What? Shaking her head, Shiela excused herself, wished Serge good luck, and gathered his cup and saucer, puzzled.

A flame. Did he worship fire? Or maybe he meant the Frozen Flame from that old fairytale.

For a third time today Shiela Ramgaard chuckles. No, that’d be impossible. Why in heaven’s name was she thinking of that silly old story for the first time in years? She hadn’t heard it since she was a girl.

Going back to the front desk, she cleared off her chair to greet her guests personally, and on some scraps of paper she began to doodle a large jewel, looking almost like a roaring fire frozen in time.

13
Fan Art / Pictures of a mask of Harle I made in fourth grade.
« on: March 26, 2010, 05:15:23 pm »
[this is all backstory; skip to below for the pictures.]

OK, so around 2002, I was into Chrono Cross like crazy. In art class, I'd always make something related to the game; a color wheel with the characters' faces, the game's logo in word art... So when it came time to make paper mache masks, I decided I'd make one of Harle, who was then (and still is) my favorite character. :P

After it gets graded, I bring it home and show my mom and dad. They put it on top of the shelf we keep miscellaneous crap in, and it's forgotten. Skip ahead eight years, and my mom cleans off that shelf in God knows how long. She asks me if I still want it, and I say yes, I hang it on my wall with yarn. Then I remember the Compendium. I decide I want to submit it for giggles. I invite my friend over (that's her hand in the first picture) to take pictures of the mask. She takes them...but doesn't email me 'til about two weeks later. I just got them yesterday... Anyhow, keep in mind I was doing it from memory, and this is the work of a nine-year-old me with access to only the most limited materials.

Also, part of the project was to lacquer colored construction paper scraps on top, so that explains why it's not as good as it could've been, even by nine-year-old standards.




The camera really flattered the mask--in reality, it's all dusty and the white's really yellowed.

And now to disappear again.

14
Site Updates / Re: Cease & Desist Letter
« on: May 10, 2009, 12:52:19 am »
We need some time to pick out the innocent threads of Kajar Laboratories. Eventually, that forum will be restored, minus ROM stuff.
Right, but Justin's Schala Project won't be restored, as it was a ROM hack. So, I'll be leaving in any case. As I said, that was the main reason I was here--hell, the only reason I was here.

Shame, really-I was looking to befriend a few pople on here, Princess Schala Zeal in particular.

15
Site Updates / Re: Cease & Desist Letter
« on: May 10, 2009, 12:48:01 am »
Hmm, let's see... Does this affect me in any way?

*looks to see if Kajar Labs is still there*

Yep, it's gone. Supporting Justin's Schala Project was really the only reason I was here, so, uh...

Yeah.

Justin, feel free to keep the fonts. I believe FaustWolf as well asked for my rendition of the mini-Chicago font as well? You can keep that. I'm out.

"You guys are a riot a minute! Time to shove off!"

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