Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Samurai Quan

Pages: [1]
1
Chrono Trigger Modification / Sound list?
« on: August 28, 2005, 09:36:28 pm »
Ah Thanks! I knew it was on here somewhere.
Jeez I feel so stupid for missing that :oops: .

2
Chrono Trigger Modification / Sound list?
« on: August 28, 2005, 07:35:12 pm »
Sorry if I'm spamming this board with my questions, but does anyone
know where I can find a txt doc with a listing of all the sound values for usage with TF.

I swear I've seen one somewhere on this site awhile ago, but I can't seem
to find it anymore. Maybe I'm imagining things or It's here and I'm just blind, but could someone please paste one or paste a link to one.
It would be very helpful (and not just to me.).

If such a list does not exist than I shall begin work on one. :D

3
Chrono Trigger Modification / CT's Default PC Names.
« on: August 28, 2005, 04:36:03 pm »
Thanks! I found the MemCpy command holding the default name values
in the Load Screen. It's all in hex (obviously), so I opened up a CT table file and changed the values to the letters of my choice. Simple.
Thanks again.  :D

4
Chrono Trigger Modification / CT's Default PC Names.
« on: August 28, 2005, 12:24:14 am »
Hi. Can anyone tell me how I would be able to change The default PC names in CT. I've tried to look through the ROM to find where its stored
and the closest I've come is this:

Geiger's Offsets.txt:
Quote
"3E4ACC   3E4B1A   DATA   Yes   No   "(00E) Unknown - Appears to be data, perhaps PC related (7 distinct fields of 64 byte data?)"   3/15/2004."


I've fiddled around with the data in between those offsets and nothing happened to the default names (not even the slightest glitch).
I'm guessing that's not where the default names are stored or my changes
simply were not taking affect.

I've seen nothing on this before, so either this is something people have not really looked into or you simply cannot change this (which I refuse to believe!).

If there is anyone who knows anything about/how to do this, please
enlighten me. Thanks  :wink:

5
Chrono Trigger Modification / Enemy attack type question.
« on: August 25, 2005, 12:02:25 am »
I've seen how you can change Crono's attack type, but how would I
change the attack type of - lets say, a Hetake in Guardia forest 1000 a.d
from a normal (ram his body into you) hit, into lavos' shadow doom blaze?
Is it the same as changing the value in an offset as for Crono?
If so please tell me what that offset is. I have that text document for all the enemy attack values but I want to know where to use it.
Please Help, thank you.

6
Chrono Trigger Modification / Attack types
« on: August 24, 2005, 10:33:53 pm »
Change Crono's attack byte to value FF, it's hilarious.
I call it "The Stare of Death!" :evil: lol.

Pages: [1]