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Messages - Kamek

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1
Chrono Trigger Modification / Zeal Battle 2.0
« on: August 01, 2005, 12:05:34 am »
This is pretty cool, but I noticed a few bugs.

Guardia Forest becomes inaccessible after applying the patch (intentional or not?)
Schala displays blank battle messages and a message that says "Revived from shock" or something to that effect.
After the battle has been going for a few minutes, everything locks up. I can still order my characters to attack but after that nothing happens.

What monster did you use for Schala's AI, or did you just build it from scratch? The only time I've ever seen that attack was from the Golems, and only when they were copying physics. I was expecting her to bust out with Fire, Ice, and so on.

Sorry for bumping an old topic but I didn't see these issues addressed. Other than that, great job!

2
The only problem I see is the Gate that sucked away Janus and Melchior after the Ocean Palace Disaster, Version 2, where Version 1 is how Magus remembers it, and Version 2 is how the time travelers experienced it.

Quote
ELDER: When the disaster struck, an
   eerie, black portal materialized.
   Melchior tried to save Janus, but he
   was also dragged in.

From this I'm inferring that both Janus and Melchior fell into the same Gate. There is no mention of when the two were sent, but it is inferred that if the timeline is to be preserved, Janus must have been sent to 600-ish AD and Melchior to 1000-ish AD.

Speaking of Version 1 of the Ocean Palace Disaster... It is my belief that the following Gates were created when the Disaster struck, by viewing the cutscenes where Janus and the three Gurus materialized in their new time period...

1000 AD (Medina Village)
2300 (Bangor? Proto? Dome)
??? (End of Time)
600 AD (Truce Canyon)

My guess is that the gate at Truce Canyon (Leene Square in 1000 AD) was somehow re-activated by the Telepod accident. Marle's pendant may possibly have had a small amount of Lavos's power left in it, which somehow combined with the Telepod's energy and "ripped" open the Gate. There may have been some kind of gravitational or other type of force which caused Marle to drop the pendant. When the accident was repeated with Crono holding the pendant instead, he no doubt held on very tightly as Lucca advised him to.

However this doesn't explain how the gate at 1000 AD Medina Village got linked to 65 million BC Mystic Mountain, or how the gate at 2300 AD got linked to wherever it ended up linking to.

Nor does this explain how Lucca was able to make a Gate Key using only the Telepod's technology, but it's a start for now.

3
Other Topics and the Prerelease / Chrono Trigger Script Perfection
« on: February 10, 2004, 01:42:37 am »
Quote from: ZeaLitY
It's confirmed; he says it after the Black Omen rises.


Before, or after, you get the Time Egg? If it's after, doesn't he babble something about Death Peak and a Crono clone? It would have to be before getting the Trigger.

4
Gaspar states that all eras link to the End of Time, which is supposed to explain how you can change out your party members at any given time, regardless of the party's distance from the nearest Gate or Epoch... but that could also explain why the gates lead back to the End of Time

However there needs to be more of an explanation because the gates didn't start leading the party to the End of Time until after they broke the 3-person rule and wound up at the End of Time.

There's also the issue of the gate at Proto Dome... where, or when, does that Gate REALLY lead? All the other Gates found by the party have some counterpart at another point in time, except for the one at the Proto Dome.

Then, there's the matter of, after Lavos crashed down in 65 million BC, the Gate left behind leads DIRECTLY to 12,000 BC, WITHOUT taking the party to the End of Time like all the other Gates did.

There's gotta be something more to these Gates than we're giving them credit for... If the Entity created these Gates, could it be possible that it gave them some kind of sentinent ability? They keep track of time, they keep track of whether or not someone's been to the End of Time, and they even allowed Lucca to retrieve Doan from the bad future before it disappeared!

The Entity rewarded Lucca for saving the forest with the red Gate, why not reward her for saving the future by allowing her to bring Doan back from the bad future to give his thanks?

5
Other Topics and the Prerelease / Chrono Trigger Script Perfection
« on: February 04, 2004, 12:41:14 am »
You know what, I think I remember when he says that... I think you have to take the Epoch (before it gets wings) to any time period except 2300 AD, then use the Gates to travel to 2300 AD and go to the Keeper's Dome, and the Nu is sitting at the door before the Epoch and says something about the Time Axis.

I could be wrong, though.

6
Other Topics and the Prerelease / Chrono Trigger Script Perfection
« on: January 31, 2004, 11:56:51 am »
Quote from: ZeaLitY
I think that was meant for one of the endings,  but I don't ever recall seeing it. The Time Axis thing is meant to be said by the Nu in the Keeper's Dome -- this we know due to its location in the script...no idea what it means, though.


Actually, now that I think about it, I do remember him saying that line sometime... but I can't for the life of me figure out when.

7
Other Topics and the Prerelease / Chrono Trigger Script Perfection
« on: January 31, 2004, 04:08:48 am »
Looks like this bit was supposed to be tacked onto Magus's flashback of the original Ocean Palace disaster...

Quote
QUEEN: So Melchior?[nl]
   You see, the Mammon Machine[nl]
   functions perfectly.
[pause]
   Your worries were for naught.
$FrjQ:
QUEEN: The Guru of Reason, Belthasar.
$FrjS:
QUEEN: And the Guru of Time, Gaspar...
$FrjU:
QUEEN: Foolish ones, watch closely.
[pause]
   Lavos awakens![nl]
   The sun will never set on Zeal!
$FrjW:
GASPAR: Hmm...![nl]
   A dimensional warp!
[pause]
BELTHASAR: This power is beyond[nl]
   human control!
etc. etc.

8
Other Topics and the Prerelease / Chrono Trigger Script Perfection
« on: January 31, 2004, 03:30:38 am »
Ayla: Kino![nl]
   What you do?!

I find it odd that this bit was repeated TEN TIMES in the script...

9
Other Topics and the Prerelease / Chrono Trigger Script Perfection
« on: January 31, 2004, 02:35:31 am »
$8SGs:
STRANGE CREATURE: Caution.[nl]
   The Time Axis is out of order.

I don't remember the Nu ever saying that. O.o

I found this exchange between the Chancellor and King Guardia XXI mashed in the ending scripts...

Quote
CHANCELLOR: B, but your majesty, what[nl]
   victory?[nl]
   We have never fought anyone!
$F2Wi:
KING GUARDIA: Do you have any[nl]
   children, Chancellor?
$F2Wk:
CHANCELLOR: Y, yes, of course.
[pause]
KING GUARDIA: Then our victory is their[nl]
   freedom![nl]
   Your children, and theirs as well, now[nl]
   live in a world that knows hope.
$F2Wm:
CHANCELLOR: Ow, oww!
$F2Wo:
KING GUARDIA XXI: Yes, he's real.
[/quote]

10
Other Topics and the Prerelease / Chrono Trigger Script Perfection
« on: January 31, 2004, 02:21:19 am »
Works now. Thanks!

Scouring script for other unfamiliar stuff, too.

11
Other Topics and the Prerelease / Chrono Trigger Script Perfection
« on: January 31, 2004, 02:16:39 am »
Trying to access the encyclopedia, but I keep getting the front page. :/

12
Other Topics and the Prerelease / Chrono Trigger Script Perfection
« on: January 31, 2004, 02:08:16 am »
Here are some interesting location names from the script...

$1uXq:Gobb's house
Who the hell is Gobb? Found that after Crono and Lucca's houses...

$1uXw:Eternal repose
$1uXy:Breakwave Pt.
Found those inbetween Snail Stop, Truce Inn, etc.

$1uZI:Robot village
After Sun Palace and before Mystic Mts. O.o

$1uZc:Chanting Mt
After Tyrano Lair... Singing Mountain maybe?

$1uZy:Exoskeleton
After the 12,000 BC locations

13
Other Topics and the Prerelease / Chrono Trigger Script Perfection
« on: January 31, 2004, 02:02:41 am »
Quote
Ayla: Crono too slow!


If you fight the four Kilwalas at the end of the trail when "racing" Ayla, she'll come back on screen after the battle and say that line.

As for "Transform", Yakra from 600 AD says "True-form... CHANGE!" and Yakra the 13th says "Super ultra presto TRANSFORM-O". I don't recall either one of them just saying "Transform". :/

14
Lavos, the Planet, and other Entities / Four Lavos Questions
« on: January 31, 2004, 01:56:49 am »
I was doing to suggest something about defeating Lavos' head in a New Game + at the Ocean Palace then losing to the innards, produces the 1999 AD bad ending. But since that didn't really happen, any argument based on that would be void.

Belthasar's notes in 2300 AD says that Lavos "briefly disappeared" when Magus "summoned him away" in 600 AD. I don't even know which argument that statement applies to, but I figured I'd bring it up because it sounds important.

As for 1999 AD, we know that the crew first fights Lavos in the pocket dimension, at which point they destroy his head and enter the shell. Assuming they used the gate and came back to 1999 AD later, this time they don't enter the pocket dimension, they walk right up to Lavos, who apparently busted out of the ground already, and discover that his head is missing. "Did we do that?"

If Lavos can't attack with its head destroyed, how does he still destroy the world in 1999 AD if the core beats Crono & Co.?

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