Hello all!
I've been about a year and a half since I last posted about this, so I thought it would be a good time for an update.
I last posted about it here, but will try to keep this post a bit less wordy:
https://www.chronocompendium.com/Forums/index.php?topic=12521.msg224470I am the lead developer of a text based, multiplayer, online game called End of Time. For those who may be familiar with Multi-User Dungeons (MUDs), that's what I'm speaking of here, and for those who may not be, they are the direct precursor to the modern MMO. This game has been being actively developed for well over a decade, and the thing with MUDs is they are almost always persistently developed, on going projects that are rarely ever "finished" in any traditional sense of the word.
End of Time is a blend of Final Fantasy and the Chrono series (and the overall feel we are aiming for is something in the neighborhood of the classic JRPGs), where the majority of our areas are heavily inspired by and (more often than not) very accurate to the source material. Our world, made up of nearing 200 areas at this point, is about a quarter Chrono series areas, including a fully realized Kingdom of Zeal (complete with the Pre-Release areas that didn't make it to the final game), a fully functional and working Fort Dragonia, and more. Despite only a quarter of our world being Chrono based, the influence that the Chrono series has on the game overall can't be overstated. (More below the jump!)[hidden]
The most immediate, aside from the name, would be the ability to select Reptite or Robot (among 7 other starting races) in creation. Also in creation, a character will select their elemental alignments, and Truce of the Guardia Kingdom is one of the 3 potential starting locations. Following along with elemental alignment, every room in the game has an "elemental field" (akin to Chrono Cross) that is influenced by various factors such as magic being cast, and has various affects as a result.
The world's lore has it that three main super powers rule over the political landscape of the planet, the Guardian Kingdom being one of the three main powers. The geographical and politican "center" of the world, that acts as our ultimate neutral territory, is overseen and guarded by the immensely powerful and important Acacia Dragoons, with Termina serving as THE most central and important port town in the world.
The majority of the pre-1000 AD events in Chrono Trigger informs our timeline and history perhaps more so than any of the other games that are included in our theme. We also have carefully woven various elements from across the various games into a cohesive narrative and background, including things such as Jenova from Final Fantasy 7 being a particularly powerful and notable Lavos Spawn, or even something such as our Guado race (from FFX) owing their origins to the mixing of the survivors of Zeal and the Earthbound ones. Various other elements of the series will be found throughout the game, including the infamous chests and doors that are "Sealed by a mysterious force."
We have a small but dedicated group of players that enjoy the game, and although there isn't always someone connected, there tends to be at least a few people on more than not (and our discord server is another way to reach others on the game even when activity on the game itself is low). Our website is also not very impressive, as its more of just an information dump than anything, but more information can be found at:
http://www.eotmud.comMUDs are typically played a variety of ways, including telnet (the least desirable option), a dedicated MUD client that is specifically developed toward connecting to and playing nearly any MUD (such as MUSHClient, MUDlet, and others), there are a few mobile apps out there (such as MUDRammer), and even a few web apps such as the one one MUD Portal. You can point any of those toward host 'eotmud.com' and port '4000' to connect.
I highly recommend using MUSH Client to connect (
http://www.gammon.com.au/downloads/dlmushclient.htm) however I understand the likely reluctance to download a program for a game, so while not ideal, playing through the MUD Portal web app is workable (
http://www.mudportal.com/play?host=eotmud.com&port=4000)
I am known as 'Diablos' on the game.[/hidden]