1002 A.D. is done.
Instructions and notes:
- I'm not importing tile ASM until the very end, so a couple locations may look weird, like the Porre Base.
- Ditto for other hard changes, like certain NPCs.
- Truce Inn and Truce Ticket Office have been purposefully left out. They'll be imported at the very end. Nonetheless, I've gone ahead and imported one of my {null} strings locations, the Medina Square, to sort of seed the ROM in case we encounter any corruption in the future.
- If you want to beta test, just talk to all the NPCs and visit every location. If a location doesn't load or if you see DfEAckEiZ type stuff in the strings (or if a string is totally blank), please report it.
- Note that I'm giving you a patch. In the future during actual development, we will always trade the ROM with an md5 instead of using patches.
- In case you haven't seen it yet, every last thing I've done is recorded at
http://www.chronocompendium.com/CrimsonEchoes/ResurrectionJournal.html .
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