Author Topic: The Sea of Eden in Home World  (Read 7213 times)

Kazuki

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« Reply #45 on: October 23, 2005, 07:16:52 pm »
FATE erased their memories and placed them on El Nido, along with I think the surviving Dragonians(?) to settle there. I'm not really sure about the Dragonian bit though...however, doesn't that explain the existance of demi-humans on the archipelago pre-Porre invasion?

Mystik3eb

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« Reply #46 on: October 23, 2005, 09:31:50 pm »
Zaper, unfortunetely I still disagree with your idea. It's logic seems completely backwards. And yeah, The Time Machine's idea of time travel is unethical completely. Then again, so is Chrono Triggers...the only time travel that really makes sense as far as being "realistic" is the way it works in Prisoner of Azkaban, where what they did in the past already happened. The only reason I don't totally cast out the idea of CTs time travel working is because they explain for the paradox it would create by creating a place for original timelines to go, bringing in the idea of multiple timelines/dimensions, etc.

Quote from: Sentenal
And Mystik, my earler answer was said before :)


...damn.

Dragoness

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« Reply #47 on: October 24, 2005, 07:48:18 pm »
Quote from: Kazuki
FATE erased their memories and placed them on El Nido, along with I think the surviving Dragonians(?) to settle there. I'm not really sure about the Dragonian bit though...however, doesn't that explain the existance of demi-humans on the archipelago pre-Porre invasion?


Well, if the Dragonian part is right..

Then that could also explan the reason Einlanzer got there and how it got in the hands of humans... kinda of.

(Though, I would guess you can blame the time crash for Einlanzer being there. :P)

Theicedragon

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« Reply #48 on: November 14, 2005, 04:56:45 pm »
I would just like to say that I've been reading almost all of the post and I learn something new from all of you guys. I haven't played Chrono Trigger in a while but i remember it very well.  I think I might have something to add but I know you guys will shoot me down for it.  I've always thought of time travel in chrono trigger to somewhat like the movie "Butterfly Effect" (the premise, not the means).  My theory is that chrono and co. are a lot like ashton kutcher in the movie.  They go back in time to fix things but mess it up more because they don't take in to consideration that the slightest change in the past starts a chain reacton of events in the future that they are unaware of.

Remember in that movie, Kutcher went to change one thing but when he did he inadvertantly changed something he was unaware of.  Thats why I think that Chrono and co. could have very well been helping Lavos, FATE, and Porre just by time traveling.  Everybody says that its Serge's fault that the time lines are split but who created project kid, Belthasar.  and how would schala have merged with lavos if lavos wasn't killed by Crono and Co. And if lavos wasn't killed, then Chronopolis would never have been created, therefore Belthasar would never have been able to start Project Kid yet alone survive the aftermath.  Therefore I think that the moment Chrono and Co. went back through time, things were put in motion. Chrono and Co................Guilty as charged.   Lol.

AuraTwilight

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« Reply #49 on: November 14, 2005, 06:51:18 pm »
But that's the thing. Almost nothing else changes when Crono time travels. When Lucca saves her mother, her mother is saved with absolutely no other consequences. Chaos Theory is unheard of.

Quote
Everybody says that its Serge's fault that the time lines are split but who created project kid, Belthasar. and how would schala have merged with lavos if lavos wasn't killed by Crono and Co. And if lavos wasn't killed, then Chronopolis would never have been created, therefore Belthasar would never have been able to start Project Kid yet alone survive the aftermath. Therefore I think that the moment Chrono and Co. went back through time, things were put in motion.


Yes. That's kind've the whole point of Chrono Cross.

Sentenal

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« Reply #50 on: November 14, 2005, 07:29:47 pm »
Chaos Theory doesn't work in CT.  For example, time travel in CT to 65 million BC.  Go kill an animal in the hunting grounds.  Then travel to 2300ad.  Any noticable chances?  Nope.  The only noticable changes in CT are major changes caused major action in the past.

Theicedragon

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« Reply #51 on: November 15, 2005, 06:33:25 pm »
But that's the thing I'm talking about.  Things that happen in Chrono trigger might not be noticeble to the gang in chrono trigger, but they could have been to someone else.  I'll explain.  Chrono and company didn't see "that far" into the future because they were unaware of what would happen after they stop lavos.  They couldn't see the invasion of Porre, the death and life of serge, and belthasars hand in the whole scheme of their adventures.  Therefore the would be unaware of their actions.  If they would have seen that if they stop lavos, he becomes merged with schala, im sure they would have thought of a better plan.  What im saying is major changes in the timeline might not be major to chrono and gang but maybe to other people in their world.

I don't fully know how to use the quote key, but the guy that said if you go back in time to kill an animal, there was no major event.  What if the animal u killed was the food of another animal, which in turn bacame extinct, which in turn people who harvested that animal had to find another means of food, which in turn means that that group of people would have spread to other areas....etc.  See where I'm going.

Theicedragon

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« Reply #52 on: November 15, 2005, 06:37:59 pm »
One last thing.  The game developers will only show you what they want you to see.  Just because you don't notice any changes in traveling to the past, doing something, and then going back to the future doesn't mean that it doesn't affect something in someway. (We didn't see anything that suggest porre was going to invade guardia)

Sentenal

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« Reply #53 on: November 15, 2005, 08:13:56 pm »
Listen, there is no butterfly effect type thing in CT.

As I said earlyer, you can travel back to 65million BC, change something insignificant, and nothing changes in 2300ad.

So your telling me there is a butterfly effect, yet a change in the past doesn't hardly (if at all) affects the world 65,002,300 years later?  I don't know, but that seems like a hell of alot of time for the butterfly effect to screw everything up.

fxar99

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« Reply #54 on: November 16, 2005, 11:24:30 am »
We can't prove that the Butterfly Effect doesn't exist in the Chrono world. For example, we can say that after Crono went to 65,000,000 BC, for some reason I can't think right now, they caused Zeal to be built, millions of years later. However, going to 65,000,000 BC is necessary, so you can never know what would happen if you hadn't.

Theicedragon

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« Reply #55 on: November 16, 2005, 02:00:11 pm »
I'm not saying that it didn't affect the world.  What im saying is that it isn't shown to us by developers because it didn't pertain to the chrono trigger story. No one knew that schala was still alive, yet alone merged with Lavos(whom we thought was dead) at the end of the game.  there was no clue that porre was going to invade guardia, even though it might not have happened if we didn't fix the masamune for frog.  These things are not shown to us by develpoers but it affected the Chrono Trigger/Cross world.  Thats an excuse to put out another game(Maybe a third one).

Meanwhile little things that u do in the past can take years to develop. If u went back in time and saved someone from dying without even knowing it.  That person would be alive, they would meet people they wouldn't have met because they used to be dead, have children that they wouldn't have had because they were dead, those children have children, one of whom invented space travel or something important. Think about how many people chrono and co. talked to or helped that wasn't a major side quest.  Just interacting with someone in the past whether its talking to them affects history.

And on a final note, remember that something insignificant to you might not be to someone else.  The perfect example of my post is the "jerky" that u give the lady in 600AD. Because u were so generous to give her jerky, she decided to teach her children the art of being generous. The only reason we were able to see that as "Gamers" is because it was inportant to the story. If we didn't need the sun stone, we would never have seen that event but that doesn't meen that she still wouldn't teach her kids generosity when crono gave her the jerky.

Sentenal

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« Reply #56 on: November 16, 2005, 02:43:18 pm »
There was a timeline where Crono NEVER time traveled.  The Lavos timeline.  This is the timeline where Lavos destroys the world.

We know the history of that timeline.  And we know the history of the new timeline when Crono does timetravel.  And minor things done in the past in this new timeline does not alter the future to something different from the original timeline.

If something isn't shown by the developers, then WHY would we even consider it, when the facts that ARE shown by developers contests your idea?  Otherwise, its theory making for the sake of itself.  Take what the game gives you, and don't take things that the game doesnt give you.

Those things you mentioned arn't shown, by at least they are REFERENCED.  Plenty good enough.

Meanwhile, little things you do in the past take years to develop, theorically, but we don't see ANY changes from actions in the past maifesting after 65+ MILLION YEARS.  NONE.

Mystik3eb

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« Reply #57 on: November 16, 2005, 02:54:55 pm »
...eh...I don't think he's totally wrong.

There is definetely a cause-effect, but it's not as extensive as, say, that one short story where they go back in time to hunt dinosaurs, and one of the guys accidentally kills a butterfly, and the modern times are we know it are completely off scale and fucked up and stuff like that. It's there, but...it's not very sensitive, from what we're shown, and as Sentenal said, that's really all that matters when wondering about things that aren't questions left by events or quotes in the games.

Apparently talking to everyone single person in past times does rather little to change anything about the present or future times, and any idea that the developers didn't show someresulting change because [insert reason here] is frankly irrelevant.

We see what we know to be Chrono Truth, beyond that we could say anything is possible, so your idea is just as viable as much of my short story; we can't say, and it really doesn't hold much ground on any argument past "What if...?"

SilentMartyr

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« Reply #58 on: November 17, 2005, 01:34:29 pm »
Chaos Theory can't half work, it either changes everything significantly or it doesn't apply. There can't be a middle point where only some events make significant changes. Especially over such a large timeframe, it just doesn't work like that.