Author Topic: CT Warcraft III  (Read 788 times)

Daniel Krispin

  • Guest
CT Warcraft III
« on: December 01, 2005, 03:21:01 pm »
I just finished on a reasonably workable bêta of this, which has all four teams entirely redone in a CT fashion. I sent it to ZeaLitY, but I figured I'd also put up a link here. The AI for the Mystics doesn't work, but is passable for the other three teams of Guardia, Prehistory, and Zeal. There shouldn't be too many errors in it, and I fixed most of the major ones - my little sister played it yesterday for an hour, and she had no problem with it. Oh, and this needs Frozen Throne. So, if anyone has that, and wants to try it, here it is:

http://www.warcraft.org/maps/details/c6344

Naz

  • Guardian (+100)
  • *
  • Posts: 133
    • View Profile
CT Warcraft III
« Reply #1 on: December 01, 2005, 06:02:17 pm »
Any screens? Sadly I don't have WarcraftIII anymore.  :(

Daniel Krispin

  • Guest
CT Warcraft III
« Reply #2 on: December 01, 2005, 07:24:40 pm »
Currently, just the old ones from some time ago. I guess I can put up some new ones later. But as for the older ones, here was one:




That itself isn't really changed. What I've done since then is added the Zeal and Prehistoric teams.

Naz

  • Guardian (+100)
  • *
  • Posts: 133
    • View Profile
CT Warcraft III
« Reply #3 on: December 01, 2005, 08:08:04 pm »
Oh cool. I've seen those before, hope to see the screens soon.  :D They sound cool. Can you have like, Zeal and Dalton as heroes?

Daniel Krispin

  • Guest
CT Warcraft III
« Reply #4 on: December 01, 2005, 10:41:55 pm »
Heroes? Yeah, of course. This is a standard-type melee game, just with different units and all. I've got a full unit list somewhere. For example, Zeal has, for heroes: Melchior, Gaspar, Dalton, and the Queen.
I was going to show some pictures from the Zeal team, but my internet seems to be going awefully slow right now, so I'll have to do it later.

Sentenal

  • Errare Explorer (+1500)
  • *
  • Posts: 1948
    • View Profile
CT Warcraft III
« Reply #5 on: December 01, 2005, 11:52:19 pm »
You put Zeal in as a faction?  Wasn't your map Guardia agianst Magus?

Daniel Krispin

  • Guest
CT Warcraft III
« Reply #6 on: December 02, 2005, 03:06:10 am »
Well... it was. But then I added in some Zeal units as buyable creeps. And then I thought, what if they could be a team? So I put them in as well. Sure, the battlefield's on Zenan, but hey, this way at least one's got a choice.
Here are the pictures of the Zeal team:







So... what do you think? Anyone had the chance to try it?

Naz

  • Guardian (+100)
  • *
  • Posts: 133
    • View Profile
CT Warcraft III
« Reply #7 on: December 02, 2005, 08:18:48 am »
That looks pretty cool. Wish I still had the game.  :?

Daniel Krispin

  • Guest
CT Warcraft III
« Reply #8 on: December 20, 2005, 01:50:43 am »
I just finished a newer version of this, fixing a few bugs, adding in some neutral heroes... that sort of thing. One can now get Zappa, Fargo, and Lynx at a neutral Dimensional Vortex. Zappa has Hammer Throw, Hammer Blow, Fireball, and Volcano; Fargo has CureAll, Ice Lance, Summon Polly, and Cannon Balls; Lynx has Feral Cats, Hellsoul (causes Curse), Possession (ala the Dragon Tear) and ForeverZero. I think I fixed up most of everything else. On playing it through, I did fine one or two small errors, but nothing grievous. At the very least, in playing against a live human player I was able to hold combat for an hour and a half (until I was decidedly overrun... in my own mod no less!) Anyway, that's about it. As alway, the Guardia and Zeal (Human and Orc) AI works fine, the Prehistoric (Night Elf) one is iffy, and the Mystics (Undead) doesn't work at all.
http://www.warcraft.org/maps/details/c6380