Author Topic: ive started modeling chronotrigger maps  (Read 3098 times)

suri

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Re: ive started modeling chronotrigger maps
« Reply #15 on: January 21, 2008, 04:09:04 pm »
im using a from-scratch engine written in xna.  I have dubbed it polypotok 2 which means polygon torrent. version 1 i used for a nights into dreams fangame.