I really worry that if Masato Kato gets enough Chrono-esque elements into his new projects, he'll lose interest in the Chrono franchise altogether, or at least that his interest will eventually dampen. I remember when I had my heart set on writing a version of Chrono Break as a huge fanfic but then when I found out I could port some of the ideas developed therein into other fan projects, I was able to temper my yearning for CB and focus on the others. I wonder how many ideas Kato developed for Chrono Break have already been ported into Kirite, FFXI, Mana, and his other projects?
The span between Chrono Trigger and Chrono Cross seemed long to us non-Japanese fans, but Kato had Radical Dreamers to write in the interim, and then Chrono Cross would have begun a few years after that. Currently we're looking at a 9+ year interim between Cross and the next Chrono game, and the longer it drags on, the more disheartening things become.