Hmm, that sounds good! He could be a versatile character, both short and long ranged, although at first I considered him sticking to RD tradition. And Kid likes it when he goes head-on bravely.
Serge could have various tools, like darts, or limited bombs (but I was gonna do the Kage style "pick bombs and throw" for all characters actually), chains and almost anything he can find, but knife being his basic.
Hahaha, yeah! That's why he'd first appear playable only in the first boss fight! That's because the person Kid and Serge would be dealing with would be powerful, and only someone like Magil can beat him.
Also, if we ever get a script on Flash instead of OpenBOR we might even have an RBO style level ups system (defeat a boss and level up, increase stats) and equipment menus.
The only problem I'm having currently is that I don't have the sufficient sprites for KoF style RD characters. If I don't get a spriter, I'll have to resume the project by using RBO Chibi modded sprites instead. ={