Author Topic: Nostalgia as a central theme in CC.  (Read 1291 times)

MeshGearFox

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Nostalgia as a central theme in CC.
« on: July 28, 2009, 10:30:41 pm »
I'm planning on doing a bigger write-up on this cause I think it's an interesting approach. Anyway.

Taking the introduction video and ending video, namely, the parts involving the journals, as a whole, it's... basically Kid reflecting on the events that happen in Chrono Cross. To the extent that I wonder if maybe Chrono Cross IS supposed to be the contents of that journal.

Couple this with the ending scene and ending song and the last bit of text about Kid searching for Serge, even if they might not recognize eachother. Saudade and sehnsucht are similar concepts to nostalgia, and they mean, more specifically, fondness for something lost or unattainble, and the search for something that might be unachievable, but there's some sort of fulfillment in the search. The lyrics of the ending song, translated, seem to carry a similar theme.

There's also a strong sense of reflection on the past in CC, in general. Serge and Leena's early dialogues on the beach, for instance, or pretty much everything involving Fargo or the Acacia Dragoons, the recurring theme of mementos and keepsakes, or, most obviously, the way that the entire multi-universe thing plays into the idea of seeing how things might have turned out otherwise.

Finally, I think you can also see Serge, in addition to being the arbiter of time, as a sort of change agent that rekindles some sort of... youthfullness or sense of adventure in the people he encounters, hence them all deciding to join up with him.

Radical Dreamers... I haven't played much. Just started recently. But it seems to have similar themes too.

Also, the campfire scene in CT. I wonder how relevant THAT might be, assuming nostalgia is an important theme in CC. I mean, that entire bit is about the Planet looking back on its life, and the characters wondering if they'll do the same in the future.

So, yeah. Whatever. Any thoughts? Contributions?

radicalblues

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Re: Nostalgia as a central theme in CC.
« Reply #1 on: September 18, 2009, 02:27:50 am »
Taking the introduction video and ending video, namely, the parts involving the journals, as a whole, it's... basically Kid reflecting on the events that happen in Chrono Cross. To the extent that I wonder if maybe Chrono Cross IS supposed to be the contents of that journal.

This is obvious, and a big retake from Radical Dreamers, which was all a story. The diary at CC even tells that the tale closes, so no doubts in there, that's the way CC is told, but in a much more vivid way than Radical Dreamers.


Lord J Esq

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Re: Nostalgia as a central theme in CC.
« Reply #2 on: September 18, 2009, 04:14:58 am »
Longer and with more graphical animation, anyhow. "More vividly" is a matter of perspective...

GenesisOne

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Re: Nostalgia as a central theme in CC.
« Reply #3 on: September 18, 2009, 03:49:57 pm »

To me, nostalgia is an inaccurate form of recalling the past.  Calling one's past "better times" is a bit unrealistic when one actually researches their period in history.

Maybe nostalgia works because we're retroactively approaching our past from our present point-of-view.  We're taking our cumulative knowledge and using it to judge our past, which is hardly objective.

The only time we can accurately judge our past is when we use the knowledge we possessed at that time, but our breadth of knowledge changes and gets revised as we grow older. Therefore, it's a psychological impossibility to accurately reflect on our childhood days.

Consider this: would you talk with yourself from ten or fifteen years ago? Such a concept was explored in CC, and for those who played it, you can conclude exactly how it impacted the storyline.