Author Topic: Chrono trigger tile set type graphics (and I use that term loosely!!)  (Read 1413 times)

Zakyrus

  • Entity
  • Magical Dreamer (+1250)
  • *
  • Posts: 1359
  • "Bouncy, bouncy, bouncy... --!!"
    • View Profile
Chrono trigger tile set type graphics (and I use that term loosely!!)

Enough said this is a place to drop some cool s***. So here we all let's get straight to it:

*Holderz*
*pot holderz... need MOAR WEED!!




~Z

Zakyrus

  • Entity
  • Magical Dreamer (+1250)
  • *
  • Posts: 1359
  • "Bouncy, bouncy, bouncy... --!!"
    • View Profile
Re: Chrono trigger tile set type graphics (and I use that term loosely!!)
« Reply #1 on: September 21, 2024, 06:22:46 pm »
https://app.leonardo.ai/ai-generations





Sign up and then go to image creation on the side tab. Type something cool like this: (yes I'll admit I was trying to get NES level ChronoTrigger Graphics to generate... ) Suppose
 I can always change the lexicography of how I type the sentence and I will get something totally different as result..."(Never ever forget this with AI).

"NES Chrono Trigger tile set battlegraphic animations... Clouds on me slash Kronos multi-strike "


https://imageshack.com/user/GoldenDragonGod
Oops I didn't mean to share my whole account of images.... Oh well f*** it these are awesome download them get them!!! 👍 Save this s*** I will keep making more of these!!! Especially if Mauron ever gets that tile graphic set editor done haha!!! 🤣
Yes of course, I really mangled the voice to text to speech by mumbling probably by not having my dragon things or my golden holy dragon God magical form yet... In real life. So.... Discrepancy..

Nonetheless hear some of the images made: you can totally see how this would make a great background or overworld nonetheless totally have at it!!!

~Z
« Last Edit: September 21, 2024, 06:41:08 pm by Zakyrus »

Zakyrus

  • Entity
  • Magical Dreamer (+1250)
  • *
  • Posts: 1359
  • "Bouncy, bouncy, bouncy... --!!"
    • View Profile
Re: Chrono trigger tile set type graphics (and I use that term loosely!!)
« Reply #2 on: September 21, 2024, 06:42:21 pm »
Here's a couple more this is why we got to keep making tile sets!!

Guardia fields....

😂🎥😎🫣🥳

~Z
« Last Edit: September 21, 2024, 06:44:55 pm by Zakyrus »

Zakyrus

  • Entity
  • Magical Dreamer (+1250)
  • *
  • Posts: 1359
  • "Bouncy, bouncy, bouncy... --!!"
    • View Profile
Re: Chrono trigger tile set type graphics (and I use that term loosely!!)
« Reply #3 on: September 21, 2024, 06:43:29 pm »
Castle Magus!!!


~Z
« Last Edit: September 21, 2024, 06:44:17 pm by Zakyrus »

Vehek

  • Errare Explorer (+1500)
  • *
  • Posts: 1761
    • View Profile
Re: Chrono trigger tile set type graphics (and I use that term loosely!!)
« Reply #4 on: September 22, 2024, 12:08:20 am »
These don't feel like something you'd insert into a Chrono Trigger-style game on a regular basis. They're all elaborate backdrops, not maps you can walk around in a top-down game. For practical space reasons, Chrono Trigger only occasionally used customized one-map backgrounds.

Zakyrus

  • Entity
  • Magical Dreamer (+1250)
  • *
  • Posts: 1359
  • "Bouncy, bouncy, bouncy... --!!"
    • View Profile
Re: Chrono trigger tile set type graphics (and I use that term loosely!!)
« Reply #5 on: September 22, 2024, 08:25:38 pm »
One of the ideas is to " high res the game... With ct+ eternal and dialogue and cut scenes with voices" as a tribute to: Akira Toriyama. Of course this project might not come to rotation until 2026.

~Z
« Last Edit: September 22, 2024, 08:26:42 pm by Zakyrus »

Boo the Gentleman Caller

  • Guru of Life Emeritus
  • Hero of Time (+5000)
  • *
  • Posts: 5304
    • View Profile
Re: Chrono trigger tile set type graphics (and I use that term loosely!!)
« Reply #6 on: September 23, 2024, 05:41:43 pm »
I just love that I'm not the only old fart still using Image Shack, haha...

Cool art!