Author Topic: Magus' interior decorating skillz  (Read 1088 times)

Zephira

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Magus' interior decorating skillz
« on: March 05, 2010, 02:34:27 am »
We just started our Intro to Level Design finals. I'm doing a castle, and decided to use one of Magus' windows as reference. While staring at a super zoomed-in image, I realized something. There are statues of women in the pillars that hold the curtain rod around the window, in the first room and in the room where you fight Ozzie. I had never noticed this before now.
The odd thing is, these are human women. Why would they be in the Mystic seat of power, when it's the Mystics' goal to eradicate humans? Did they build these to please Magus, or were they so frightened of him that they let him get away with whatever he wanted?

utunnels

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Re: Magus' interior decorating skillz
« Reply #1 on: March 05, 2010, 02:43:32 am »
Well, can you tell they are human or just humanoid from the tiny picture?

Zephira

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Re: Magus' interior decorating skillz
« Reply #2 on: March 05, 2010, 03:00:18 am »
They look human. Same proportions, same curves. There are no tails, claws, whiskers, or anything else non-human, unless it's of Slash's species. There's nothing to say that Mystic females grow with those proportions, nor that they have breasts (Flea cheated).
« Last Edit: March 05, 2010, 03:34:03 am by Zephira »

utunnels

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Re: Magus' interior decorating skillz
« Reply #3 on: March 05, 2010, 03:26:16 am »
XD well, not sure how what did Kato think.
According to many oriental legends, monsters practice to gain humanoid shape or even human's shape is their ultimate goal on the way to became immortal. They can talk and use magic (usually before they gain full human shape), like the mystics in CT.

Just a thought. Or perhaps just they overlooked the fact they are monsters so just used some church refrence.
« Last Edit: March 05, 2010, 03:32:00 am by utunnels »

Lord J Esq

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Re: Magus' interior decorating skillz
« Reply #4 on: March 05, 2010, 07:12:59 am »
OoC, I think this is just another case of Male Game Developers Syndrome.

IC, it's a toughy. I can't think of any good canonical reason for Magus' Lair to have human adornments like this. But I can speculate within canon...

One possibility is that the Mystics had had a better relationship with humans in the past, and thus--especially if Magus' Lair is older rather than newer, despite the name--might have been more interested in depicting humans in their art. An evil twin possibility is that the positioning of the statues is meant to demean humans, reducing them to beasts of burden or otherwise inferior people. This possibility would not rely on better past relations between Mystics and humans. There is room for either of these possibilities since 600 AD is the earliest modern-era time period in the game. These possibilities are distinct plausible if we read the Mystics as an Arabic culture (and "Medina" appears in the literal English translation as well as the Woolsey version).

Another possibility is that there are Mystics who resemble or can resemble humans. This is a distinctly plausible possibility if we read the Mystics as the supernatural creatures of Medieval European superstition, who were always busy taking on the appearance of humans to commit un-Christian acts.

Less likely, but still possible, is that Magus' Lair is newer and the statues are of Magus' own design, and that he drew them specifically from his Zealish heritage, which features plenty of alluring female sculpture in its own right.