Author Topic: 600 A.D. Sealed Pyramid (CTP): Was it really a dungeon?  (Read 16675 times)

Lordchander

  • Time Traveler (+800)
  • *
  • Posts: 807
  • I might come back one of these days...
    • View Profile
600 A.D. Sealed Pyramid (CTP): Was it really a dungeon?
« on: May 27, 2005, 02:50:49 am »
I'm surprised no one has asked this yet on the forums but, maybe the
Sealed Pyramid in 600 A.D. in the pre-release was the dungeon found
in the game's code? If you use the code to acess it, you'll find it is fully
walkable and has exits on doors (i'm 99% sure it is anyway). Anyways,
what was the pyramid in 600 A.D. for? It was already open in 1000 A.D.
so why bother having it opened twice.

The events in the final version of the game seems to be something that
would only happen once if you know what I mean, so why have it
acessible twice :?:

Eggith Cyrene

  • Guardian (+100)
  • *
  • Posts: 126
    • View Profile
600 A.D. Sealed Pyramid (CTP): Was it really a dungeon?
« Reply #1 on: May 28, 2005, 01:16:16 am »
was it accesible twice?

The blue pyramid your talking about is where the final Nu gives you the choice of the items?

Its in 600 ad but is surronded by forrest and its not till 1000 ad that there is a clearing.

Not sure what you mean by "doors and exits" when there wasent any.

Lordchander

  • Time Traveler (+800)
  • *
  • Posts: 807
  • I might come back one of these days...
    • View Profile
600 A.D. Sealed Pyramid (CTP): Was it really a dungeon?
« Reply #2 on: May 28, 2005, 06:46:10 am »
Im talking about the pre-release. Have a look in 600 A.D. where the
pyramid is: It's accesible, except there is no exit coded into the game yet.

JLukas

  • Fan Project Leader
  • Squaretable Knight (+400)
  • *
  • Posts: 426
    • View Profile
600 A.D. Sealed Pyramid (CTP): Was it really a dungeon?
« Reply #3 on: May 29, 2005, 12:01:24 am »
Good question, I'm not sure why they left the forest open around the 600 A.D pyramid.  The pyramid dungeon is for 1000 A.D., however, the exit on the sealed platform works (you need a walk through walls cheat code to access it)

It looks like they ran out of time or cart space and instead of having the player choose a path in the pyramid dungeon, they just put a Nu to talk to instead...

Radical Dreamer

  • Porrean (+50)
  • *
  • Posts: 85
  • Radical Dreamer
    • View Profile
Re: 600 A.D. Sealed Pyramid (CTP): Was it really a dungeon?
« Reply #4 on: June 17, 2005, 07:17:19 pm »
Quote from: Lordchander
I'm surprised no one has asked this yet on the forums but, maybe the
Sealed Pyramid in 600 A.D. in the pre-release was the dungeon found
in the game's code? If you use the code to acess it, you'll find it is fully
walkable and has exits on doors (i'm 99% sure it is anyway). Anyways,
what was the pyramid in 600 A.D. for? It was already open in 1000 A.D.
so why bother having it opened twice.

The events in the final version of the game seems to be something that
would only happen once if you know what I mean, so why have it
acessible twice :?:



Originally, In 600 A.D, there was no blue pyramid.
And it wasn't a dungeon. It was a small futuristic building which was accessiable.
It was later replaced with the blue pyramid which is inaccessiable.