Exactly! So does the majority of the populace! Those of us who know it's pronounced thirteen: two are an educated minority (at least in America). People don't like confusing names for stuff, and I predict because of this, the game won't sell nearly as well as predicted in America. Besides, even though they've been on the record the entire production saying that 13:2 is going to be the polar opposite of 13, it still has THIRTEEN in the title, which was not well received by players and critically panned. All anyone ever said about 13 that was good was "It's beautiful". As in it LOOKS good. Which is what you say when you can't find other redeeming qualities, OR when the visuals are so spectacular you can't believe it's actually a game (which was not the case here). All this leaves a very small target audience who might have not lost interest in the sequel.