Programmers Perspective:
64999998 B.C. Agent and Data Cube
-Easy enough. I'll need to add the reptite time traveller back in the history. Unfortunately we can't use the Agent 12 that I've been adding to the game cause he appears multiple times so he can't get stuck. I'll make this available after the timeline is restored (since the time traveller must be there).
64999998 B.C. Rainbow Shell
- this seems slightly rehashed to me but sprite artist aren't exactly falling from the sky so it's another sprite we can use. We'll need a prehistoric map.
11998 B.C. Ultimate Beast
-- well...we have an ultimate beast in Terra Tower....and by have I mean we have a place holder. Again sprite artist are a rare commoditiy, I feel like an "ultimate beast" should have a new sprite
I actually like making gaeas navel an area though ?
11998 B.C. Zeal Quest
- I love the idea....i dont like not having a reason to go. perhaps we an have a series of events lead to a belthsar "flashback"?
1 A.D. Beat the Coliseum
-just need to choose enemies.
1 A.D. The Subjugation
- i need to make 1 ad revisitable. I love this idea...I really want chrono 99's map of that ship it looks perfet.
602 A.D. Defeat Kasmir
- moved into the plot
602 A.D. Train the Knights
- easy enough, no new maps necessary.
1002 A.D. Valle Crimse
- this is difficult to implement and it seems slightly weak? I'd need convincing to spend the time making this sidequest.
1002 A.D. Museum
- already in, need to finalize what we want to add.
2302 A.D. Ultimate Weapons
- is this forging?
We also have the Mall sidequest
We also have the random battle area.
--JP