Author Topic: TF New Game  (Read 3645 times)

joemomma

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TF New Game
« on: March 27, 2006, 05:12:58 pm »
Hey I'm kinda new at this, but i was wondering how CTCE made the game start from scratch. Is there a way to delete all events? Is there a tutorual about this somewhere?

VinceIP

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« Reply #1 on: March 27, 2006, 11:29:00 pm »
Just go into the event editor, highlight an object, press delete. I wouldn't advise this though without researching what you're deleting, because you can do some permanent damage.

Chrono'99

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« Reply #2 on: March 28, 2006, 04:52:00 am »
You can't really start from scratch. The basic way is to just replace the existing events/objects in one location by the ones you're creating.

joemomma

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« Reply #3 on: March 28, 2006, 04:22:12 pm »
thanks i was afriad of that. Is there any rom builder where i can exstract CT graphics and build up from there? I know of the RPG Mamker but it's really big and i wanted to create a rom patch instead so one day i can burn a cartige full of ct hacks

joemomma

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« Reply #4 on: March 28, 2006, 04:52:40 pm »
i was looking over the events and i was wondering what events have to be loaded in every room like loadpc chrono or whatever. so i can filter out all of the sprite charaters loads text ect.  I dont know if these question are answerd allready or not but if soo could someone point me in the right derection? I was also wondering how do i get rid of the first scene overlooking the fair with the suguls and such

JLukas

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« Reply #5 on: March 30, 2006, 05:16:42 pm »
Look at the events for Location 0FD (Event 161).  Delete Object 08 and that is the script for a "clean room" that only loads PCs.  Add a StringIndex (see another event) at the very beginning so the scene can have dialogue, if needed.

The seagulls intro is controlled through Overworlds events.  If you delete one of the bit checks it will skip it.  I'll have to take a look at my notes.

joemomma

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« Reply #6 on: March 30, 2006, 11:04:24 pm »
thanks ill try it out

JLukas

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« Reply #7 on: April 03, 2006, 07:23:16 am »
In Location 000 Load Screen at offset 00E3 you can change the desintation to skip warping to 1000 AD.  That's a band-aid fix that'll work.  Not sure what exactly is causing the intro check.