To find NPC or enemy graphics. Open up a headered rom in chrono tweaker. Find your NPC or Enemy. We'll use Nizbel for this example.
Take the Starting Sprite location number. For Nizbel that was 139.
Subtract 7 (because chrono tweaker counts the playable characters), and you get 132.
Change it to hex and you get 84.
Now you can just search (CTRL-F) the offsets guide for "(84) NPC" and you'll find the offset 1F4464
Or you can locate the pointer yourself.
242015 2422E7 PTR No No Pointers to npc and monster graphics
Each pointer is 3 bytes long. So take 84 times 3, and you get 18C. Add that to 242015 and you get 2421A1.
The pointer value is 64 44 DF, which corresponds to offset 1F4464
1F4464 1F6612 GFX Yes No (84) NPC and Enemy Graphics thats Nizbel
EDIT: *Similarly to find the Palette
240000 2417B7 PAL No No "Character, NPC, Enemy palettes (12 colors each)"
Each pallette is 2 bytes long.
Nizbel's pallette number in Chrono Tweaker is 186.
So multiply 186 times 24, and you'll get 4464. Which is 1170 in hex.
Add that to 240000 and you'll get 241170, which is probably Nizbel's Palette