Author Topic: Chrono Trigger 2 : I have started to build something.  (Read 5158 times)

deniz2099

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #30 on: July 07, 2006, 06:49:18 pm »
it's certain that i won't. 8) :lol:

ultramarine

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #31 on: July 07, 2006, 11:38:33 pm »
to make it full-screen in game, push alt-enter
theres another way to make it fullscreen with a script.  Search around rmxp.org and you'll find the script

Kano

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #32 on: July 15, 2006, 02:32:55 am »
Maybe you will find this tileset pack useful. Its a pack of all (I think) the chrono trigger 1000 AD tilesets used in the game:

http://www.uploading.com/es/?get=SVVMJZ3T

There is the link
« Last Edit: July 15, 2006, 11:33:47 am by Kano »

deniz2099

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #33 on: July 17, 2006, 05:49:30 pm »
thanks for the tilesets Kano. but i have a tileset.

justin3009

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #34 on: July 17, 2006, 06:10:22 pm »
It's kinda best to use Chrono Tile sets to give it the Chrono feel.

deniz2099

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #35 on: July 18, 2006, 08:07:31 am »
yes justin you're right, but the tileset i use looks like chrono trigger's. you saw it justin, didn't you? you have the demo version.  :wink:

Matt72

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #36 on: July 23, 2006, 03:44:30 am »
some C+C

Basic Mapping


Heres what i do
Green- First layer
Purple- Second layer
Red- Third layer
If you need an extra layer use eventing

Step 1


Start by putting a solid wood floor and soround it with the black thing like i did

Step 2


Nobody likes boring old big square houses, so give it a nice little twist

Step 3


Add walls (keep in mind im still on first layer)

Now we get custimized

Step 4


See how I added the kitchen by just making a small slab of wall right there

Now to the second layer

Step 5


Add a few things to the house to make it look better, add chairs on second layer so you can put the table on top.

Third layer

Step 6


I added the table and a broom proped up against the plant

Event layer

Step 7


I added a fireplace, a sleeping guy, and a teapot to the table


Just ask me for some help if you need it : )

« Last Edit: July 31, 2006, 01:43:35 am by Iammatt72 »

deniz2099

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #37 on: July 26, 2006, 08:53:43 am »
very cool  :wink:

MaxXx

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #38 on: July 27, 2006, 11:26:57 pm »
Kano whered you get those tilesets?

Kano

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #39 on: July 28, 2006, 03:27:46 pm »
I took them from Time Flux. You donīt have to do much, open a Chrono trigger rom in time flux, open the location or overworld, and a new tile window will open, you take a screenshot and paste it on a painting program (I use Paint shop pro), them you take it and adjust it for RPG Maker Xp (The CT tiles are 16x16, and RPG Maker XP are 32x32, so you have to resize the image to 200% the size, and then rearrange the tiles to fit in a image of 256x** size, the Height itīs not important RMXP will read it anyway, but the weight is important, RMXP only reads files whit 256 weight).

PD: Sorry if you didnīt understand my english, itīs not my language.
PD2: Next time use PMs to ask things to some user, itīs bad education using a post to do that :P.
« Last Edit: July 28, 2006, 03:36:19 pm by Kano »

MaxXx

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #40 on: July 28, 2006, 05:21:36 pm »
Thanks :o

deniz2099

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #41 on: July 31, 2006, 07:49:56 am »
I took them from Time Flux. You donīt have to do much, open a Chrono trigger rom in time flux, open the location or overworld, and a new tile window will open, you take a screenshot and paste it on a painting program (I use Paint shop pro), them you take it and adjust it for RPG Maker Xp (The CT tiles are 16x16, and RPG Maker XP are 32x32, so you have to resize the image to 200% the size, and then rearrange the tiles to fit in a image of 256x** size, the Height itīs not important RMXP will read it anyway, but the weight is important, RMXP only reads files whit 256 weight).

PD: Sorry if you didnīt understand my english, itīs not my language.
PD2: Next time use PMs to ask things to some user, itīs bad education using a post to do that :P.

hehe, if i do the same things that kano did, then i can give you guys a Warcraft 3 tileset. at least i will try. :D

deniz2099

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Re: Chrono Trigger 2 : I have started to build something.
« Reply #42 on: November 11, 2006, 02:13:30 pm »
Hello again everybody, after a long time.

I think to respawn this project, but with the original Chrono Trigger tiles, but they may be edited in a picture-editing software. The game will also have a story change.

Since schools have started, I may not update the game that much, but if I do so, I will directly publish them in here.