...By the time the project is done, everyone will have already seen every single page. Same for Chrono Crisis. You guys should honestly hold things off like Crimson Echoes so that the entire world doesn't already know the highs and lows of your work. Getting instant gratification and "wow, nice" comments feels good, but in the end it just blows the entire surprise and anticipation for your projects. Professional game makers release promotional material, but only when the project is nearly ready to ship. Totally putting every single thing out there with constant updates just denies people the actual experience of the fan project. Think of what you want to give fans, not what you desire as a fan. This post just had to be made.