Ok, just got TF a few days ago and I've been messing around with it and figuring stuff out.
Here's what I've got so far, it's a room I'm using to test how to do different things.
What Works1. The grey Melchior paces in place, turns to me when I talk to him and I turn explore off, asks a question and gives to different responses. (see What Works 2.) returns to the way he was facing when done talking and turn explore on.
2. Grey melchior's first response gives the player a bunch of items and playes fanfare then returns to nomal music, after this talking to him gives the message "He seems lost in his work." (memory location stolen from Nu in Keepes Dome sleep decision) The second response causes an end of conversation, talking to him again will start the text over from the beginning.
3. Exits work (both go to the tent behind Gato (Which is also the entrance to the room from the bottom door))
4. Movement on the map works as it should, goes under tops of tables, rails, and wall edges (except in the case of problem 1.), can't move over tables, stool, or walls
5. Scroll map is properly spaced (One of the problems I've seen in CT:CE)
Problems1. I can't seem to get Chrono under the map's edge while he's on the bridge. Is this possible becuase, if I'm not mistaken, this map setup never happens in CT.
2. I can't figure out how to get that healing tile to work
I'm still figuring a lot of things out, any help would be most appreciated. (Memory locations still confuse me, but it works for the moment)