Author Topic: NTSC FMV Framerate Issue.  (Read 814 times)

kennyj2003

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NTSC FMV Framerate Issue.
« on: February 16, 2007, 12:03:12 am »
 For awhile now I always thought the japanese release of chronicles had better quality FMVs, and finally have found proof! Many of you may already know this, but just pointing it out to anyone who doesn't.


 "Chrono Trigger, apparently now part of the Final Fantasy canon, is the other title in the Chronicles collection. As Square's final Super Nintendo to PlayStation port, it is clearly more enhanced. The graphics and sound are much more faithful to the original Super Nintendo version. The game itself has over 15 minutes of new FMV sequences commissioned especially for the remake, as well as a comprehensive Extras mode. Getting one of the game's many endings will unlock sound test songs, a theater full of FMVs, as well as a comprehensive Bestiary, an interactive list of Double and Triple Techs, map and item lists for each time period, and more. Chrono Trigger was already blessed with extensive replay value; the new extras are an overabundance of riches.

   But every silver lining has a cloud, and Chrono Trigger's emulation issues are easily the more serious of the two titles. While Final Fantasy IV's battles come up just as quickly as the original Super Nintendo's, Chrono Trigger's are marred by a second or two of loading. It's not anything game-destroying, but it's enough to disorient fans who are familiar with the Super Nintendo version's instant battles. Menus are also curiously slow, and simply equipping and dequipping your characters can become tedious. The U.S. version of Chrono Trigger also has an issue not present in the Japanese version: skipping, jerky FMVs. Whereas the Japanese PlayStation version ran smooth as silk, the U.S. movies play like every third frame is missing. Despite these somewhat serious sounding issues, however, the game is still completely playable, and the extensive extras more than counterbalance the slight inconvenience."