Hello, I'm new around here, so no one will know me, but I was the one that made the CT Font that is availiable for download at the CT Novel Project site.
Anyways, my question is if anyone has figured out how to replicate the party caterpillar system in CT or CC. I've been trying off an on for 2 or 3 years trying to duplicate it, but I just can't seem to get it. Everything I've tried has ended in failure.
The reason I ask is, of course, because I do have a fangame I'm working on, but to be honest, without that caterpillar system, it just doesn't have the Chrono Trigger feel to it. As for the CC caterpillar system... I am moving into 3D game programming, and with the leaps and bounds you guys have made at extracting the CC game models... well, I'm sure you can see where my train of thought leads.
My previous theory on how the CT caterpillar system works was that every move that Chrono makes is stored and then repeated by the the next character in line, but offset. However, there were many little things in the characters movement that made this idea fail, so I'm back at square one again.
I searched around on the forum for a while, looking for threads already addressing this topic, but I couldn't find any.
If anyone has any idea on how to faithfully duplicate the CT or CC caterpillar system, please post it! I would be eternaly greatfull for any help in figureing this out!