Author Topic: Creating a DS Feature Team  (Read 1613 times)

Agent 12

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Creating a DS Feature Team
« on: September 21, 2008, 01:22:44 pm »
Hey all,

I think that we need to make sure we are prepared for the DS release.  Unfortunately I dont have the tools to do any of the below but I'm sure someone here does...maybe?

1)  Creation of a rom

Obviously DO NOT UPLOAD IT ANYWHERE last thing we need is this thing spreading to the internet cause of this site.  But i really am interested to see how similar the DS release is to the current version.  And a creation of a ROM would allow someone tomake a tool to dump the new dialogue

2) Pictures

Yea I'm in the past and don't have a camera.  But "unboxing" pictures are all the rage right now.  I dont know if there's a cool way to get in game screenshots that don't involve taking a picture of thee DS itself. 

--JP

V_Translanka

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Re: Creating a DS Feature Team
« Reply #1 on: September 21, 2008, 01:46:06 pm »
I dont know if there's a cool way to get in game screenshots that don't involve taking a picture of thee DS itself. 

Well, once numero uno is taken care of, we can just get screengrabs using an emu...

Agent 12

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Re: Creating a DS Feature Team
« Reply #2 on: September 21, 2008, 04:35:05 pm »
haha true.  Well does anyone have a way to do that?  A quick search yielded this site:

http://www.gameboy-advance.net/gba_roms/make_gba_roms.htm

--JP

V_Translanka

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Re: Creating a DS Feature Team
« Reply #3 on: September 21, 2008, 10:13:03 pm »
CTDS is such a popular & much anticipated title, I can't imagine the ROM won't get out on its release date...

Yourgingerestfan

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Re: Creating a DS Feature Team
« Reply #4 on: September 22, 2008, 03:06:07 am »
actually the rom comes out 1 day after it will be in nds format 

V_Translanka

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Re: Creating a DS Feature Team
« Reply #5 on: September 22, 2008, 06:20:11 am »
Says who? I've seen ROMs come out the day of releases...

Aprocalypse

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Re: Creating a DS Feature Team
« Reply #6 on: September 22, 2008, 09:08:45 am »
If you have a Flash card yourself, you can rip a game using a computer that has wifi, a DS and the original cart. I do this with all my games, to make life a hell of a lot simpler. (and less full of cartridges.)

[In other words, you can make your own the day you get your hands on the cart]

Agent 12

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Re: Creating a DS Feature Team
« Reply #7 on: September 23, 2008, 03:00:04 am »
Aprocalypse would you be able to do this and see how it reacts in Temporal flux (it's a long shot...).  Otherwise I may work with JLukas and maybe email Geiger to see if we can work on making some sort of dialogue ripper.

--JP

Aprocalypse

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Re: Creating a DS Feature Team
« Reply #8 on: October 02, 2008, 10:16:07 pm »
Aprocalypse would you be able to do this and see how it reacts in Temporal flux (it's a long shot...).  Otherwise I may work with JLukas and maybe email Geiger to see if we can work on making some sort of dialogue ripper.

--JP

Unfortunately, I'm in Australia, so I won't be getting this game in legitimate form for a long time after most people here will. Although, that's nothing new - I've been waiting to buy this game for about 13 years or so. <_<

(I'm also pretty much entirely sure that temporal flux would just be very confused, and error out - different data formats, different ways data is processed (example is that the DS has two ARM processors and the snes has one))
« Last Edit: October 02, 2008, 10:21:55 pm by Aprocalypse »

nightmare975

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Re: Creating a DS Feature Team
« Reply #9 on: October 03, 2008, 12:47:32 am »
I'm guessing until you get a ROM, you're going to want someone to make the new dungeons on the SNES. For appearances of course.

Radical_Dreamer

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Re: Creating a DS Feature Team
« Reply #10 on: October 07, 2008, 02:52:32 pm »

KebreI

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Re: Creating a DS Feature Team
« Reply #11 on: October 07, 2008, 03:39:33 pm »
Is that a Reptite in Gaurdia Castle?

V_Translanka

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Re: Creating a DS Feature Team
« Reply #12 on: October 07, 2008, 06:02:44 pm »
wth is that weird blobby purple thingy!? And is that a bald Nu!?! O_o

Ramsus

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Re: Creating a DS Feature Team
« Reply #13 on: October 08, 2008, 12:16:31 am »
If I happen to hop the East Sea over to Japan in the next few months I'll be sure to grab a copy, but I'll probably be way too busy. I'll regularly check the Seoul COEX mall and stuff around that time too, but I'm pretty sure someone will have gotten a hold of it well before I ever see it. If not, then you're all slacking.
« Last Edit: October 08, 2008, 12:19:18 am by Ramsus »

Agent 12

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Re: Creating a DS Feature Team
« Reply #14 on: October 08, 2008, 12:20:08 am »
Wow those new screens are really making me feel like they did alot more than I initially thought for this release.

--JP