Author Topic: How many sprites are different?  (Read 5463 times)

Vehek

  • Errare Explorer (+1500)
  • *
  • Posts: 1761
    • View Profile
Re: How many sprites are different?
« Reply #15 on: January 09, 2009, 09:01:28 pm »
Sorry, not done with the Queen Zeal boss. I have schoolwork.
I'm ripping these sprites by putting them together manually.

Tombstone


Something:

This one is placed suprisingly high; I think it's placed higher than Crono's head.

Does anyone else think the NPC Queen Zeal's sprite looks closer to the concept art?

On a different note, the triceratops has a sprite assembly left in the game. I could probably make a more accurate spritesheet for it.
« Last Edit: January 09, 2009, 09:04:33 pm by Vehek »

FaustWolf

  • Guru of Time Emeritus
  • Arbiter (+8000)
  • *
  • Posts: 8972
  • Fan Power Advocate
    • View Profile
Re: How many sprites are different?
« Reply #16 on: January 09, 2009, 09:07:16 pm »
That "something" is definitely part of the big mechanical hand that grabs you and places you on the conveyor belt in the 2300AD factory. Is it different from the one in the final release?

Vehek

  • Errare Explorer (+1500)
  • *
  • Posts: 1761
    • View Profile
Re: How many sprites are different?
« Reply #17 on: January 09, 2009, 09:12:25 pm »
Now that I look at it, it is the same. But it's part of the hand sprite itself in both the pre-release and the final. The "something" is a separate sprite