Poll

What do you think the ghost is?

weirdo Horse
0 (0%)
weirdo Jellyfish
0 (0%)
Lavos core
0 (0%)
another thing
4 (100%)

Total Members Voted: 4

Author Topic: GHOST IN Hermit's Hideaway  (Read 3667 times)

WerderChile

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GHOST IN Hermit's Hideaway
« on: November 03, 2011, 03:41:16 pm »
Today replaying Cross I found somthing creepy.
Probably someone had already found it, but I don't know what does it means.
It like a horse or a jellyfish or probably one of Lavos Core!

What do you think??? (I would record it, but I don't have a program for that)

Pedro

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Re: GHOST IN Hermit's Hideaway
« Reply #1 on: November 03, 2011, 05:13:43 pm »
I thinks it's just a bit of a graphical inconsistency there. Most of the places in Chrono Cross as a whole look like very dynamic paintings, and so there were probably just a few things that made the shadow move a little bit.

Mr Bekkler

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Re: GHOST IN Hermit's Hideaway
« Reply #2 on: November 03, 2011, 06:12:57 pm »
Neat! Any video footage? Also, did you do anything special for this to occur, or was it just during normal gameplay? I know there's something like this when you read Lucca's letter as well.

WerderChile

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Re: GHOST IN Hermit's Hideaway
« Reply #3 on: November 04, 2011, 01:42:37 am »
Neat! Any video footage? Also, did you do anything special for this to occur, or was it just during normal gameplay? I know there's something like this when you read Lucca's letter as well.

nope, just playing normal game :O

utunnels

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Re: GHOST IN Hermit's Hideaway
« Reply #4 on: November 04, 2011, 01:57:08 am »
Perhaps that is something similar to the smoke/ash elsewhere in the map.

Katie Skyye

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Re: GHOST IN Hermit's Hideaway
« Reply #5 on: November 04, 2011, 02:19:40 am »
I'm not seeing it. It just looks like smoke to me.

WerderChile

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Re: GHOST IN Hermit's Hideaway
« Reply #6 on: November 04, 2011, 11:18:51 pm »
I'm not seeing it. It just looks like smoke to me.

that's why i draw it on the right

Katie Skyye

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Re: GHOST IN Hermit's Hideaway
« Reply #7 on: November 05, 2011, 01:33:59 pm »
It's not as if I didn't see your drawing. I just don't think that anything like that exists in the screenshots, or, in fact, in the game. It's just the smoke animation.

Magus22

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Re: GHOST IN Hermit's Hideaway
« Reply #8 on: December 28, 2011, 05:19:38 pm »
Today replaying Cross I found somthing creepy.
Probably someone had already found it, but I don't know what does it means.
It like a horse or a jellyfish or probably one of Lavos Core!

What do you think??? (I would record it, but I don't have a program for that)

Pedro



IIRC that was when Harle appeared to fight the party and then disappeared, right?

It's just a graphics issue where parts of Harle were never fully taken away from the scene.

Satoh

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Re: GHOST IN Hermit's Hideaway
« Reply #9 on: June 28, 2012, 06:09:57 am »
Today replaying Cross I found somthing creepy.
Probably someone had already found it, but I don't know what does it means.
It like a horse or a jellyfish or probably one of Lavos Core!

What do you think??? (I would record it, but I don't have a program for that)

Pedro



IIRC that was when Harle appeared to fight the party and then disappeared, right?

It's just a graphics issue where parts of Harle were never fully taken away from the scene.

If it was a swaying or gently moving dark spot on the screen, Magus22 is likely correct. The fact is that a lot of PSX games couldn't delete models from the map once they were called, so, when they were called to disappear, they faded out to be fully transparent... Other games couldn't add new models to a scene, but could delete them, thus they had to be present and fully transparent if they were to appear later that scene... however, due to hardware limitations on the PSX, the "fully transparent" image, was still slightly visible. Chrono Cross has a number of scenes where this is demonstrated. Final Fantasy IX has a few notable cases of this as well. (as do many PSX games involving heavy use of texture images and transparency effects)

Short Version: I think it's just Harle.