Yeah, great article. The New Game + feature never meant much to me. Since the endings aren't part of the story canon, they don't interest me greatly.
But everything else the article spoke of hit home with me, big time. As I mentioned in another topic I started, the absence of random, invisible battles was the key reason I gave this game a chance - I hated RPG's primarily for that reason, at the time. That gameplay element was (and still is) incredibly annoying and frustrating to me. So I didn't feel that frustration as I began this game 16 years ago, and it became my favorite game.
So amen to the article.