Author Topic: Dream Project Ending  (Read 2988 times)

V_Translanka

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Dream Project Ending
« Reply #15 on: August 03, 2005, 11:57:05 am »
I thought it was kind of cool how in CC they went further with it...in that it actually sent you to the start screen. In the next one (for we shall speak of no nonsense about there never being another) it should make you start a new game or load a previous save or something before it goes "JUST KIDDING!!!" That'd be hilarious.

That Mother Brain thing is a good idea, except that you end up w/a Robo that's far more leveled then the rest of the party >_> but after ** Lvl it hardly matters...I always wanted to get 999999 EXP w/** PWR, HIT, MAG, SPD, EV, STAM, & M DEF stats like it shows in the SNES manual...ah, those beautiful dreams...

DeweyisOverrated

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Dream Project Ending
« Reply #16 on: August 03, 2005, 06:01:44 pm »
Quote from: V_Translanka

That Mother Brain thing is a good idea, except that you end up w/a Robo that's far more leveled then the rest of the party >_> but after ** Lvl it hardly matters...I always wanted to get 999999 EXP w/** PWR, HIT, MAG, SPD, EV, STAM, & M DEF stats like it shows in the SNES manual...ah, those beautiful dreams...


Well yeah, you gotta have him in your party, but for me it didn't matter TOO much, as I rarely used Robo anyway, so his lvl was somewhat lower than everyone else's.  And you gotta switch people in and out occassionally, but I beleive it was a hell of a lot easier than going through the Black Omen so many times.

beaner 14

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Dream Project Ending
« Reply #17 on: August 03, 2005, 09:34:31 pm »
although robo is a pretty good dude when you get him up to the same level of everyone else, or close to it, hes very good, his techs are pretty powerful

V_Translanka

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Dream Project Ending
« Reply #18 on: August 04, 2005, 02:19:11 am »
All you really have to do is give him Magic Tabs. He's one of the better characters, especially all-around.