Touche, haste helm would be much more useful in the arena. I'm swapping your Elixer and full ether though......cause if I remember correctly the Elixer does everything a full ether does AND recovers HP so noone would ever buy a full ether
I looked into adding an item and I can make it so the player receives a "trophy" I wanted Coliseum trophy but it doesn't fit (I'll look at bisqwit's tools later). I can't really give the trophy a description cause I have no idea how they link the item to the description, for example:
189 is the tonic index in items
C0 is the tonic index in item descritions...Geiger probably knows more about this.
What I was thinking of doing is replacing the "race log"........I mean honestly who uses this item right, and it'd be really easy replace the item description.
By the way if anyone can think of a cooler sounding name than trophy and a cool description for it that'd help.
Here's a list of Colliseum features
Cool looking map: It was done by my roommate and he's a perfectionist
3 rooms: Allows for more diverse enemies
HP recovery room
Shop and BP trade shop
Speekios theme (prefights), the Battle 2 theme (during fights)
Handicaps (not nearly as cool as I would have liked)
--replace weapon
--replace helmet
--replace accessory
--recover HP
--recover MP
--no handicap
I used to have one where Flea? appeared and drained your MP but there was soooooo many bugs with it cause of the Enemies not loading if certain enemies loaded first, however if I find a huge amount of time I can work on this
3 difficulties
BP checker (Small feature but took me forever to implement)
Stuff I still need to work on
Fighting alone and with party (I think I need help from the big 3 with this one, my main concern is that it would have to be deactivate members, fight alone, load new screen, fight alone, load new screen, reactivate members....I'm not sure if you can load a new screen and keep members deactivated)
Touching up text
Finalizing the enemy list
Not game over if you die in arena...EDIT: Fixed this today, I rememberd I had added a function so Crono "gets up" after he dies which was placed in a very convenient spot to change locations
I may add more to this later sorry about the rant it's really late.
--jp