Author Topic: 2005- The year of C&Ds and deluded fans  (Read 2972 times)

ivanthem

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2005- The year of C&Ds and deluded fans
« Reply #15 on: August 11, 2005, 12:40:00 am »
Haha that was my exact feeling- seeing the bright colors it just put me off. And when I heard Time's Scar for the first time (actually a clip of it on the official Square website) I thought it was pretty crap.
When I read the reviews and heard NO reference to Chrono, Lucca, Robo or even Lavos I thought what the hell IS this game about?

Then when I played it, my thoughts became myth. Gaia's Navel is pretty good, it's cheerful and upbeat.

SilentMartyr

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2005- The year of C&Ds and deluded fans
« Reply #16 on: August 15, 2005, 11:11:10 am »
I have to admit, at first I was completely turned off by the game. Not playing it, but when I first heard of it about a year ago. But when I actually played it I knew from the second I started the game that I knew that i was going to love it. Arni's Another theme just grabbed me and didn't let go, and the story wasgreat from begginning to end.

I think that the author of that CC article heavily overlooks the underlying connections that really make Cross the excellent game it is. We should complie a similarities list, to counter his arguments.

Kazuki

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2005- The year of C&Ds and deluded fans
« Reply #17 on: August 16, 2005, 03:52:24 am »
The only points I really agree with (having just purchased the game), are

A.) # 3, though I haven't really a full comprehension of the battle system to make a full opinion, the whole "element" concept is starting to wear on me already (Currently I don't understand at all about the "field settings", or whatever. Since I don't know much, I won't use ignorance to fuel an uninformed opinion, but I can say that it's not the most user friendly battle system in the world). I liked having interesting and unique techs split through the characters.

B.) # 7, though that mostly would just add on to #3

So far, from what music I've heard, I think it's excellent, it fits the atmosphere of El Nido well. It IS a lot different from CT's scores, but it's still great. The only piece I have a slight annoyance is with the battle theme, but it's only a minor qualm.

fxar99

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2005- The year of C&Ds and deluded fans
« Reply #18 on: September 23, 2005, 03:08:31 pm »
The following is my opinion. It might not be true, but that's what I believe.

Square Enix has a variety of RPGs made by different people. One of them was the very well known Final Fantasy series. Another was the Chrono series.

The Final Fantasy series had a specific style of scenario. They were mostly unfamiliar with the players and put them in the plot without introducing them firstly.

Chrono Trigger was much more clear, specific and tangible. You started as a young boy in a familiar and ordinary world. That boy could be you, there were no secrets in his past, not something extraordinary about him.

Cross is something different.

The style of the story gets away from the CT style and approaches the FF style. The fans loved Trigger's plot because it was something different from the mass. When Cross was released, they probably wanted to see a game like Trigger, a game like no other. The plot of Cross, though, was kind of a usual RPG.

There is also the problem with the characters. In a Role-Playing Game, the character face situations, gain experiences and in the end of the story, they develop their personality. Since Crono and the rest, after defeating Lavos in Trigger were completed as characters, there was no need for further development.

Chrono Cross, although it wasn't like Trigger, is a great, G-R-E-A-T game.
-It contains the only sound tracks I know in a game that I can say are better than Trigger's.
-It has the only battle system I really enjoyed. The pokemon comparison has no base. Most battle systems in RPGs are based on weaknesses, colours, etc. The fact that each character has a colour, doesn't make them swallow. For example, each character's health is indicated by a number (HP). Does this mean anything about the character? No. It's simply required to calculate what happens in battles.
-It has touching scenes, more than Trigger did. In fact, in Trigger, all the world was beneath you and you weren't touched by war, despair, poverty. In Cross, you come closer to the characters. I wasn't touched by the people in 2300 A.D. at all, but I was touched by that little boy who's trying to find money to save his house.
-Anybody who says that the characters aren't well developed should think again. Serge is more developed than, let's say, Crono. What about Kid, Glenn, Harle, Lynx, Fargo and others? Of course, you can't expect all the characters to be developed in the same depth, but Razzly, for example, is not closely related with the main plot, so why should we know her past? And there couldn't be a different line for every character, in dialogues. This would mean 45 lines for each sentence, which would cause the game to be under development even until today.  :)
-Not much relation with Trigger. Excuse me, is there any relationship between, let's say, the Finnish history and World War II? No. The Chrono world is large, exactly as our world is. You can't expect everything to be related with everything else - or at least, not so clearly. Cross is about a different story that shares some things with Trigger's story. That's for me the best point.

I don't think Square Enix will release any Chrono game in the next two years. Perhaps there won't be a sequel. If this happens, then the rest of the story is up to us  :wink:

Kazuki

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2005- The year of C&Ds and deluded fans
« Reply #19 on: September 23, 2005, 10:36:49 pm »
Quote from: fxar99

The style of the story gets away from the CT style and approaches the FF style.


I was thinking of similarities, and then I realized one semi-big one.

- In Final Fantasy games, most of them start off right smack in the middle of something (In FF7, for example, the game starts you off with a bam, thrusting you into the Mako reactor mission.) Whereas, in Chrono Trigger, the game started off rather peacefully, and didn't pick up until the second event or so (Marle disappearing). Now, in Chrono Cross, you start off on the way to defeat Lynx, right in the middle of Fort Dragonia. So at the least you can say that Chrono Cross opened similar to a Final Fantasy.

fxar99

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2005- The year of C&Ds and deluded fans
« Reply #20 on: September 24, 2005, 02:13:00 pm »
Indeed, that's what I said, didn't I?  :wink:

Kazuki

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2005- The year of C&Ds and deluded fans
« Reply #21 on: September 24, 2005, 04:01:37 pm »
Not nescessarily. You could have been thinking of a completely different example to support that claim. I was merely posting the biggest one I found.