I like the job system more than the esper system, and, as far as I remember, the actual combat was the same as FFVI.. The only other advantage that I remember FFVI having was the storyline.. However, besides the job system in itself isn't that great. There have been 4 job-based FF RPGs, one of which I haven't played (FFIII), FFV, FFT, and FFTA. FFV and FFT had not only the jobs but great ability learning things (FFT's ability system was much better than FFV's). However, FFTA had FFIX's ability system. I love FFIX and it's one of my favorite games, but the ability system (equipment teaches abilities) was just annoying. I like just equiping the strongest stuff, not constantly switching to learn new abilities. I wish there were another FF game with FFT's ability system; gaining JP or AP and then choosing from a list of things what abilities to learn would be awesome, and would be a great touch to make FFIX nearly perfect in my opinion. (The card system would still have to be switched to FFVIII's card system, however, to make it perfect.)