Author Topic: Remodel the Einlanzer?  (Read 15870 times)

IHBP

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Re: Remodel the Einlanzer?
« Reply #30 on: September 13, 2016, 07:51:11 pm »
Speaking of table, does anyone have a copy of it? I wanna do some rewriting.

utunnels

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Re: Remodel the Einlanzer?
« Reply #31 on: September 13, 2016, 08:12:15 pm »
Speaking of table, does anyone have a copy of it? I wanna do some rewriting.
The script on the encyclopedia should have them.

prizvel

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Re: Remodel the Einlanzer?
« Reply #32 on: September 14, 2016, 03:59:53 am »
Maybe some accent texts can be killed to get more space.
As I understand it, need to find a pointer to the table?

utunnels

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Re: Remodel the Einlanzer?
« Reply #33 on: September 14, 2016, 04:18:34 am »
Maybe some accent texts can be killed to get more space.
As I understand it, need to find a pointer to the table?
I haven't checked, but in theory yes.
There should be plenty of space in ram too, though to find them will need som tricks.

EgyLynx

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Re: Remodel the Einlanzer?
« Reply #34 on: September 14, 2016, 12:08:35 pm »
Maybe some accent texts can be killed to get more space.
As I understand it, need to find a pointer to the table?
I haven't checked, but in theory yes.
There should be plenty of space in ram too, though to find them will need som tricks.
Good luck to try!
And i like sees nice edit pictures!

utunnels

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Re: Remodel the Einlanzer?
« Reply #35 on: September 15, 2016, 01:39:59 pm »
Well, I don't have anything in mind currently except making a real stone ax for Leah, maybe.

EgyLynx

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Re: Remodel the Einlanzer?
« Reply #36 on: September 15, 2016, 05:36:01 pm »
Well, I don't have anything in mind currently except making a real stone ax for Leah, maybe.

:shock:
It was sooooooooooo "kawaii" that wanna go and hug her! Anyway it can be biiiiiiiiiiiiig mistake....
then it think me her male or... something.
but thaaaaaaaaanks to get us see that! thaaaaaaaabks at lot!
Oh my... i seen canīt just say thank you!

utunnels

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Re: Remodel the Einlanzer?
« Reply #37 on: September 16, 2016, 01:20:18 am »
*cough*

Not as easy as I thought to texture the thing.

utunnels

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Re: Remodel the Einlanzer?
« Reply #38 on: September 16, 2016, 01:58:32 am »
Perhaps a bit too small.

utunnels

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Re: Remodel the Einlanzer?
« Reply #39 on: September 16, 2016, 05:54:31 am »
About right.


EgyLynx

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Re: Remodel the Einlanzer?
« Reply #40 on: September 16, 2016, 06:00:29 am »
Only 6?  :oops:. Thats explainend some her cute... but that picture is somewhat more cute than her it "real"...

Now it see that more right at weapon/tool, that bit too small seen likes toy too much...

prizvel

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Re: Remodel the Einlanzer?
« Reply #41 on: September 16, 2016, 06:03:10 am »
The little hammer looks funny  :D

utunnels

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Re: Remodel the Einlanzer?
« Reply #42 on: September 16, 2016, 06:51:35 am »
Yeah, the handle is too big for her to grasp.
OK, I think the method to export weapon models has been well tested, maybe I can just write a script for blender 2.7 and post it, later.

utunnels

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Re: Remodel the Einlanzer?
« Reply #43 on: September 16, 2016, 01:21:09 pm »
OK, here's how I did it.
Assume you have made a weapon model in CC standard, with the texture size of 128x85, now you can export the model following these steps:

1. In your blender, open the text editor in any panels. Create a new text and paste in the script from here: https://drive.google.com/open?id=0B5GvuiubpnUZLUN4MDlBN0lMdUE

2. Select the model you made

3. In the text editor, press alt+p or right mouse button and select it in the pop up menu to run the text as python script. A new text will be created if the script runs without errors, and the mesh data will be there in javascript format.

4. Get the html file form here: https://drive.google.com/open?id=0B5GvuiubpnUZcE9Wa2JWbkJmRXM
Replace the text between "mesh data begin" and "end of mesh data" with those you just exportd

5. Open the html in a browser and you get the weapon model data in hex string format so you can paste into a hex editor.

Other steps:
Convert the texture into 16 color tim format, using an existing weapon texture from as the template, because you need all the tim headers and offsets.
« Last Edit: September 17, 2016, 12:15:19 am by utunnels »

prizvel

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Re: Remodel the Einlanzer?
« Reply #44 on: September 17, 2016, 04:25:30 am »
this is awesome! thank you for this work :o