Author Topic: Temporal Flux Plugins (old)  (Read 13386 times)

Fauntleroy

  • Architect of Kajar
  • Guardian (+100)
  • *
  • Posts: 184
  • Inclinata resurgit
    • View Profile
Re: Temporal Flux Plugins.
« Reply #45 on: May 09, 2018, 10:53:14 pm »
Very, very cool!!! :)

Mauron

  • Guru of Reason Emeritus
  • Errare Explorer (+1500)
  • *
  • Posts: 1774
  • Nu-chan
    • View Profile
    • Maurtopia
Re: Temporal Flux Plugins.
« Reply #46 on: May 11, 2018, 07:43:16 pm »
Itemizer: Added Weapon sound selection support, removed some old code.

IHBP

  • Architect of Kajar
  • Chronopolitan (+300)
  • *
  • Posts: 379
    • View Profile
Re: Temporal Flux Plugins.
« Reply #47 on: May 11, 2018, 07:57:20 pm »
Awesome, autogun is getting the machine gun sound effect.

IHBP

  • Architect of Kajar
  • Chronopolitan (+300)
  • *
  • Posts: 379
    • View Profile
Re: Temporal Flux Plugins.
« Reply #48 on: May 12, 2018, 01:34:07 pm »
Itemizer sounds work great

Mauron

  • Guru of Reason Emeritus
  • Errare Explorer (+1500)
  • *
  • Posts: 1774
  • Nu-chan
    • View Profile
    • Maurtopia
Re: Temporal Flux Plugins.
« Reply #49 on: May 12, 2018, 01:41:04 pm »
And here I thought I was getting a bug report. :P Glad it's helpful.

Mauron

  • Guru of Reason Emeritus
  • Errare Explorer (+1500)
  • *
  • Posts: 1774
  • Nu-chan
    • View Profile
    • Maurtopia
Re: Temporal Flux Plugins.
« Reply #50 on: May 15, 2018, 06:00:52 pm »
Itemizer: Weapon palettes now display the colors used.

I can't do anything about the display difference between the currently selected palette and the dropdown palette listing. I'm forced to fit the current one in a 20x13 box.

IHBP

  • Architect of Kajar
  • Chronopolitan (+300)
  • *
  • Posts: 379
    • View Profile
Re: Temporal Flux Plugins.
« Reply #51 on: May 15, 2018, 10:03:01 pm »
What does the weapon pallet affect for Marle and Lucca? Is it the projectile?

Mauron

  • Guru of Reason Emeritus
  • Errare Explorer (+1500)
  • *
  • Posts: 1774
  • Nu-chan
    • View Profile
    • Maurtopia
Re: Temporal Flux Plugins.
« Reply #52 on: May 15, 2018, 10:33:55 pm »
It's the colors of the bow or gun. The projectile can be changed in the appropriate weapon's Graphics Header in Hi-Tech.

Grobycftw

  • Architect of Kajar
  • Porrean (+50)
  • *
  • Posts: 88
  • Chilling in the Bend of Time
    • View Profile
Re: Temporal Flux Plugins.
« Reply #53 on: June 28, 2018, 06:09:42 am »
Hey guys, pretty awesome work here :)
I was wondering if there's a way to make accessory with magic resistance (like a ring with the R'bow Helm status?)
I've been trying for a little while to make acc. with other status table. but it seems to be limited.
I know certain set of data for Weapon/helm/armor comes in 6 byte, while accessory only come in 4. one of the two byte missing is the pointer to that table (like R'bow helm point to 50% light reduce)! Any help would be greatt :D

Mauron

  • Guru of Reason Emeritus
  • Errare Explorer (+1500)
  • *
  • Posts: 1774
  • Nu-chan
    • View Profile
    • Maurtopia
Re: Temporal Flux Plugins.
« Reply #54 on: June 28, 2018, 01:30:32 pm »
You can add a stat boost to accessories, but not an elemental defense boost.

For the stat boost, choose the accessory you want, and set effects stats to true, and effects status and effects counter to false. The list will then show possible stat boost.

Zakyrus

  • Entity
  • Magical Dreamer (+1250)
  • *
  • Posts: 1359
  • "Bouncy, bouncy, bouncy... --!!"
    • View Profile
Re: Temporal Flux Plugins.
« Reply #55 on: July 21, 2018, 07:55:26 pm »
Itemizer: Added Weapon sound selection support, removed some old code.

Sweet. I hope to look at this later this weekend.

I just got a new (gaming) laptop (no more pos computers, lol) so I'm trying to get back into that youtube video series. Hopefully, in a week or so.

~Z

Mauron

  • Guru of Reason Emeritus
  • Errare Explorer (+1500)
  • *
  • Posts: 1774
  • Nu-chan
    • View Profile
    • Maurtopia
Re: Temporal Flux Plugins.
« Reply #56 on: July 21, 2018, 11:58:17 pm »
Glad to hear about the upgrade.

Zakyrus

  • Entity
  • Magical Dreamer (+1250)
  • *
  • Posts: 1359
  • "Bouncy, bouncy, bouncy... --!!"
    • View Profile
Re: Temporal Flux Plugins.
« Reply #57 on: August 04, 2018, 06:52:41 pm »
Going to get back into editing, where is the best place for download the most recent Temporal Flux version? Could we have a link provided at the start of this thread?

~Z

Mauron

  • Guru of Reason Emeritus
  • Errare Explorer (+1500)
  • *
  • Posts: 1774
  • Nu-chan
    • View Profile
    • Maurtopia
Re: Temporal Flux Plugins.
« Reply #58 on: August 04, 2018, 07:19:56 pm »
You can either get it from Geiger's site or the Modification section of the encyclopedia.