It's funny, people wanted a Secret of Mana remake (myself included; it's my second favorite 16-bit era RPG behind Chrono Trigger). They got a 3D remake only - same gameplay, remastered music (some tracks with an actual orchestra), and sometimes-decent/sometimes-not-so-great voice acting.
And yet people are still bitching and moaning about it not changing up the gameplay and not overhauling it for modern times. Kotaku ran an article about it and flat-out blasted the game.
Had they changed the storyline or gameplay, there would have been an equal or larger outcry for changing the game too much and for "ruining an RPG classic."
Same goes for a Chrono Trigger remake in the same vein. If they remade the game with just a new gloss of pain and voice acting, you bet I'm preordering it. I don't need a reinvention or gameplay overhaul, although if they do that, I'm okay with it, too.
It's pretty much a damned if you do, damned if you don't kind of situation. Don't change it and allow it to be graphical/musical upgrades, people will complain you didn't change it up. Change it up gameplay or combat-wise, people will complain for you having changed a classic.
Geez, internet outrage these days, amiright?. People get pissed off over every little thing. This kind of fuckery is seriously going to stop Square Enix from doing the same for other games, which I'd love. Bring me a proper FFVI 3D remake, a US release of Bahamut Lagoon, etc.
(Side note: Case in point -- Mass Effect Andromeda. Has anyone else played it? It's about as good as any other Mass Effect game, considering it's not part of the main trilogy. The story is fine enough to keep me moving along, although it's not anything reinventing the genre, especially considering it doesn't have the Shepherd/Reaper story to fall back on. The combat took Mass Effect 3's excellent system and added the ability to swap "classes" and a jump/hover pack mechanic. It also took the exploration via vehicle element that I loved in the first Mass Effect game and made it an even bigger plot point. It also took the "readiness points" element of Mass Effect 3 and applied it to the game. All in all a quality game. Not Witcher 3 good, but a damn good game. Sure, it suffered from day one bugs (as every game does these days) and some ugly character animations, but once again... That seems par for the course. It wasn't *that* bad. The freak out over it was frankly not warranted. I say all this because Mass Effect Andromeda took a very unfair beating. So unfair that EA pulled the plug on all sequels *and* DLC. The outcry was *so bad* they literally cancelled all other storyline DLC. Way to muck things up, people! This is why we don't have nice things. This is is how you stop companies from taking risks.)