Oh wow Thanks Mauron! It did unequip her weapons

!
that part looks good now! But (there's a but xD) I thought it* would be solved by removing Ayla's weapon, let me explain
When we get in the Blackbird, I manage to make Ayla unable to start a battle unless she gets her equipment back , by editing event 089C (7F00D1, 80, set) to (7F00D1, 08, reset)
*Im not entirely sure what it does but it seems to work for what we had in mind, but she still had her weapon equip. Now it looks perfect thanks to you! (We want Ayla's weapon to be switchable like the other)*
The Real issue is , Ayla will start fighting whenever she Or another char in the party acquire his/her equipment back, *Lets say I put Robo in first char slot, then I only get his Equipment then start a battle, she will be able to fight regardless if she has a weapon or not equip but she can't start a battle on her own