Another thing when I was doing the editing tutorial video...
I noticed that when I changed the icons for the individual items (say that I added a Crystal Orb for the moonstone as an icon, displayed before the item name is shown... Yes the stakes up one of the 11 bytes all of the item name.) I have to rename the item by adding a space in the String Editing, but using the formula I have item names to change which gfx (like ASCII *char in C...but with its own index type)... Let's say potion is 80, and orb is 81. 81 is not a "Space" when it comes to editing the item names.......
If I want to make moonstone have 81, I have to add a space in the String Editor...Before the word Moonstone. Then find where those names are stored, and with a hex editor and change that Space(it's FF!)to 81.
This is simple hexadecimal code, is there any way we can have a custom string out of there in the Itemizer plugin, that will handle implementing these characters in, and as request before what color?
-Z