So I can't find my PSP, but I did start playing it on the PC... I am five minutes in...
1000AD
1. I love that all NPCs now have names. Sam, Trish, Violet, Ziggy, etc. I love it.
2. After noticing this, I went back to talk to Crono's name to see what you named her. Mom works perfect. However, she says "You two have fun but be back before dinner." There's no one else in my party, and I know that she just reminded me about meeting up with Lucca (so I assume that's who she is referencing), but the line threw me for a loop. Just a thought.
3.) None of the NPCs on Zenan Bridge have names. Not that it's a big deal, since they're randomized and repeating, but I did want to make sure you know.
4.) The Porre innkeeper doesn't have a name. Nevermind. None of the Porreans have names. Is this because Crono knows everyone in Truce but not in Porre? If so, that would make sense why the NPCs in 3 don't have names, haha...
5.) Nor does the Porre shopkeeper. He also has no dialogue; it opens straight up to the buy/sell menu. This may have been how it was in vanilla CT, it's been a long time since I've played it on SNES, but I did want to call it out just in case.
6.) I found the Frog Kingdom in Porre and couldn't help but be excited. New content already this early in the game! I hope there's more to this... Gwah ha haaa!
7.) I like that you referred to Lucca as Lucca Ashtear in the telepod scene and elsewhere. Nice continuity. Smiley face.
600AD
1.) I am loving that everyone now speaks in an olde-fashioned accent. I haven't met Frog yet, but this matches perfectly, so I assume you left his accent in.
2.) I also like that you referred to Banta the bellmaker as Ashtear Smithy.