Thanks, Bekkler!
Widescreen HackThis would be wonderful and definitely fits the scope of an "HD edition". My concern is how feasible it actual is. Looking at
Final Fantasy X/X-2 Remaster*, for example, I recall reading that one major issue was that some characters who were scripted to enter a scene had been previously placed off-screen, thus simply increasing the aspect ratio revealed those characters just standing around awkwardly. I don't know how much, if any, of that is present in
Chrono Cross, but it's something to keep in mind. If there is a way to introduce widescreen easily through a menu or something, then it would be a simple matter of playtesting to see if such an issue arises.
The FMVs were also not changed and instead cropped to fit the widescreen. I'm not sure which is better, that or the black bars, but we could take a vote when we get there?
*
Maybe we should call this Chrono Cross HD Remaster...?Typo/Dialogue CorrectionThis should be easy. I think. We have the
script. We have the
tools (Terminus Traductions is what I believe is used for editing the script). I don't recall any typos but, again, playtesting would help with that.
As for dialogue changes (the story and whatnot), there is
so much that I want to do; however, I wonder if that would fall under the "more ambitious" hacks. Regardless, we can start a new thread specific for "dialogue re-writes" for brainstorming.
Edit TitleI wonder if this could be done with some sort of graphical insert...?
Hack CompatibilitySounds great, using
Magus Unmasked as the first test. We should have all the assets around here. I don't know how easily pre-existing hacks could be re-inserted after the Single Disc Project, or if those would need to be completely redone... But we'll see.
Thanks so much for your input, Bekkler.