From: Alex Jackson | Posted: 12/26/2003 5:44:20 AM | Message Detail
Let the demo sequence play completely through (the "ingame" demo as well as the FMV) several times, then press start and begin a New Game. Now, in the dream sequence, open the subscreen, select any of the character-related commands (Status, Element->Arrange, or Equipment) and press left to view your complete roster of characters. Instead of just the three characters you have (Serge, Kid and the random third one) a whole bunch of characters will be listed there. It looks like for each time the "ingame" demo plays, more characters get added to the list. One of these "extra" characters will always (?) be Glenn, while the others will be drawn from the set of characters that may appear as your third party member in the dream sequence.
Of course, you can't actually switch party members (because you don't have the Tele-Porter or access to a save point) but you can view the stats, equipment and Elements of the "extra" characters. Most of the characters have the same Elements they'd have if they had been chosen as your third party member (i.e. the funny 3-3-3-3-1 grid, filled up with assorted attack and recovery Elements and the character's Level 3 Tech) but Glenn for some reason has his actual 20-star grid (5-5-3-3-3-1, with both Dash&Gash and SonicSword learned) and his only Elements are a TurnBlack and a pack of Recharges--the rest of his slots are all empty.
As I mentioned, this glitch is totally useless. Triggering it has absolutely no effect on the game after the dream sequence ends. When I first discovered it the other day I was kind of hoping that you could strip the additional characters of Elements and the game would "forget" to remove those Elements from your inventory at the end of the dream sequence, but no such luck. Damnit, I wanted those Recharges...
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Anata ga jii suru tabi ni, koneko ga korosaremasu.
Douka, konekotachi o kangaete kudasai.