Author Topic: Interesting Pre script discoveries...  (Read 19162 times)

Vehek

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Re: Interesting Pre script discoveries...
« Reply #60 on: January 09, 2009, 01:31:36 am »
I don't know where to get a copy of pretweaker, but you could do it manually.
Speaking of pre-release >_>
Open it up in any hex editor, and go to offset 3AC305.
It should read as 92.
It modifies the Gato event in the millenial fair, more specifically, what monster loads into the room.
That was a headered offset, so 3AC105.

Some of the lines marked "PRETRANSLATE" actually do exist in the final.
The ones at the start of the Blackbird block exist in the "JP $370000 / US $370000" block in the final.
" こんな未来なんか変えちゃおうよ!" has a translation from Paul Jensen.

utunnels

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Re: Interesting Pre script discoveries...
« Reply #61 on: January 11, 2009, 03:07:36 am »
Perhaps this is not the right place to ask, but in the script, there are some strange characters, for example:

TOMA XIII: Ancient scrolls tell us that if
   you combine the Rainbow Sell with a
   Sun Stone, you can make a fearsome
   weapon!

The "Shell" is sorta strange, or perhaps it is just because I'm using the wrong encoding?

ZeaLitY

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Re: Interesting Pre script discoveries...
« Reply #62 on: January 16, 2009, 03:07:55 am »
Vehek, if you have the spreadsheet, what is the intended purpose of the lines starting at 8493? Here's an example:

Lucca: Shall we go?

Get Off
Look at Appearance
Stop

ZeaLitY

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Re: Interesting Pre script discoveries...
« Reply #63 on: January 24, 2009, 07:46:42 pm »
Script translation is done except for a few appendices and the parts with the wrong tables.

Quote
[Man]
   Laruba people together
   now, but again some
   say make new
   village.

[Woman]
   Laruba people worshipped
   strange stone like god.

Ladies and gentlemen, Laruba = Zeal, Ioka = Earthbound may have just been codified...

FaustWolf

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Re: Interesting Pre script discoveries...
« Reply #64 on: January 24, 2009, 09:11:24 pm »
Quote
Laruba people worshipped
strange stone like god.
Question is, did they touch it yet, or did they wait 62 million years?

ZeaLitY

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Re: Interesting Pre script discoveries...
« Reply #65 on: January 24, 2009, 09:22:47 pm »
I'm willing to bet that's referring to Lavos, which can be considered a big stone falling out of the sky. Although it sounds closer to that "icky rock" thing, so maybe we should compare the Japanese referred to each....

Vehek

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Re: Interesting Pre script discoveries...
« Reply #66 on: January 25, 2009, 04:30:57 pm »
Of course, we must remember that the pre-release is an earlier version.
For example, the people of Medina aren't mostly friendly to humans in the final.

GlitterBerri

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Re: Interesting Pre script discoveries...
« Reply #67 on: January 27, 2009, 07:03:25 am »
Yeah, I should say that... please, please remember that many things were cut for a reason, not only space constraints or unnecessary dialogue but because they didn't fit in with the story or didn't make sense.

The only thing you can consider canon is the story as you have it, in the released version. Everything else is how the game was going to be, once upon a time.

ZeaLitY

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Re: Interesting Pre script discoveries...
« Reply #68 on: January 28, 2009, 01:39:07 pm »
The Loose Ends Post [I'll always edit this in the future]

~~~~~~~~~~

 では、コホン……

Missed in the spreadsheet. Said by the Algetty man before he begins his story on the magical kingdom of Zeal. Perhaps preparing to speak.

~~~~~~~~~~

 [Woman]
 ラルバの民 へんな石
神だといって あがめてた。[END]

[Woman]
   Laruba people worshiped
   strange stone like god.

 [Man]
 こないだ へんな石みつけた
もってると 気持ち悪かった……
すぐすてた。[END]

[Man]
   Found weird rock.
   Felt sick when have……
   Threw away soon.

Compare stone / rock in these to see if these lines are talking about the same thing, and see if the Laruba line stone can in any way be correlated with the "Red Star" of Lavos.

~~~~~~~~~~

 ルッカ「ますます、1人じゃ
   行かせられないわね……
   エイラには、ずいぶんおせわに
   なったし……
 
   おんの売り逃げってのは
   気に入らないわ。[END]

Lucca: We can't let you go
   all alone……
   Plus, I've grown
   to like you……

   I don't like the idea of skipping out on owing
   someone a favor.

Unlikely, but is there any romantic tinge to Lucca's "I've grown to like you......"?

~~~~~~~~~

 でも……
 
今日もここまでだ ひきつづき
他の場所を デバックしてくれクロ。[END]
 
 めす4[END]

But……

Today ends here. You've been going for a long time.
Please debug other places, Cro.

Mesu4

Any guess to what Mesu4 means is welcome (not necessarily from Glitter, I mean).

~~~~~~~~~

 老人「フフ、そう言われた事も
   ある様な気もするよ……。
   何せここは、時の最果てだからね。[END]

Old Man: Fu fu… I feel as though I've been called that
   before……
   This is the Brink of Time, you see.

What exactly does he intend to say by reminding them that they're at the End of Time? Is he merely talking about his origin?

~~~~~~~~~

 老人「よお、お前さん達。
   お前さん達も見たかい? あれを。
   この間、とほうもなく大きな黒い影が
   よぎって行ったのさ……。
 
   ありゃ何だろう?
   どこかで見た気もするが……
   ジールの海底神殿……?
   いや、もっと別の……[END]

Old Man: Oi, you there.
   Did you see it too?
   Just now, a dark silhouette, aimlessly
   drifting by……

   I wonder what it could be?
   I feel as though I've seen it before…...
   Zeal's Ocean Floor Palace……?
   No, something different……

I thought this was his recognizing the Prophet, but after Glitter's translation, it seems that came earlier. This is a totally unique line. Is he talking about the appearance of the Black Omen? Or the opening of Lucca's 990 A.D. Gate?

~~~~~~~~

 [Unknown]
ざんねんですが、今回のヴァージョンでは
ここはプレイしていただけません。
 
この先に待つ物は製品をお楽しみに
していただいて、左のゲートから
その他の世界をごらん下さい。[END]

 [Unknown]
   It's unfortunate, but we can't let you play here
   in this version.

   To play with the items you had before,
   take a look at the other world beyond
   the left gate.

Where is this said, if it's possible to find? Glitter's note: "This debug message looks like it was written by someone else; they spelled "version" differently." It comes at the end of the End of Time dialogue, and after the line from Lucca about a console opening a passageway (which is in the final...Arris Dome, I think?)

~~~~~~~~

 マール「よーし、正面から行こう![END]
 
 ルッカ「だ、だいじょぶかしらね……。[END]
 
 ロボ「危険デスガ……
   やってみマショウ![END]
 
 カエル「いちかばちか、やってみっか![END]
 
 エイラ「さすが [pc1]!
   エイラも そう思う![END]
 
 魔王「バカが……、まあいい。
   行ってみろ。[END]

Forgot to mark these for translation.

~~~~~~~~~

 魔王「バカめが……![END]

Blackbird. Forgot to mark this for translation.

~~~~~~~~

 [Knight]
 えーい、私はお前達のいどばた会議に
つきあってるヒマはない![END]


 [Young Woman]
 王妃様も、おわかいんですもの。
ムリもないわよね。[END]

Forgot to mark for translation; Guardia Castle.

~~~~~~~

Part-Timer self reminder. What does SDI stand for self reminder. Bikku Lapis self reminder.

~~~~~~~~

The " きおくのかがみ " item (Mirror of Memories) corresponds with the description "Escape", so if anyone's feeling adventurous, hack it into inventory in the Prerelease and try to use it for that purpose in battle and boss battle.
« Last Edit: January 29, 2009, 03:00:07 pm by ZeaLitY »

Vehek

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Re: Interesting Pre script discoveries...
« Reply #69 on: January 29, 2009, 01:25:28 pm »
The Loose Ends Post [I'll always edit this in the future]

 おい、あんたたち。[END] "Hey, you there."

This line appears orphaned. It should go before the Green Imp's question about worshiping Lavos at Medina Square. If we can't find it in the game's code, then yeah, it's orphaned; no big deal.
This line appeared for me when I adjusted the stringbank of the event.

Quote
This is the Brink of Time, you see.
When I read machine translations of this, I thought that was saying that it was appropriate for the Philosopher of Time to be there. I don't know if that's right though.

Quote
The Magus's Lair debug message. It simply appears if you beat Magus, right? My memory's fuzzy.
Magus' Inner Sanctum isn't implemented in the pre, so probably no.

[attachment deleted by admin]
« Last Edit: January 29, 2009, 01:44:41 pm by Vehek »

utunnels

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Re: Interesting Pre script discoveries...
« Reply #70 on: January 29, 2009, 02:56:27 pm »
 老人「フフ、そう言われた事も
   ある様な気もするよ……。
   何せここは、時の最果てだからね。[END]

hehe, I have a feeling that I've told you about that before...but any way, this place is called the end of time.

ZeaLitY

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Re: Interesting Pre script discoveries...
« Reply #71 on: January 29, 2009, 03:26:38 pm »
Thanks. I searched for the line about "Something drifting by / Zeal's Ocean Palace? No..." but it's not in the End of Time, so it must be from an earlier stage of development. I strongly guess that it's the appearance of Lucca's Gate, which does seem to be outside the End of Time, as if passing by and Gaspar noticed it.

Edit: Can't find "It's unfortunate, but we can't let you play herein this version." anywhere in the End of Time or Arris Dome. I'm guessing it was a message that'd display if you tried to activate a certain Gate upon arriving to the End of Time. I'll venture that since the player could have played through 1000 A.D., 600 A.D., and 2300 A.D. by that point, it was probably the Gate to 65,000,000 B.C. (maybe the overworld wasn't finished).
« Last Edit: January 29, 2009, 03:35:44 pm by ZeaLitY »

JLukas

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Re: Interesting Pre script discoveries...
« Reply #72 on: January 30, 2009, 12:10:11 am »
The " きおくのかがみ " item (Mirror of Memories) corresponds with the description "Escape"

This turns out to be a menu consumable (like Shelter) instead of a battle item.  When activated in a location, the party is warped back to the overworld map at the exit that was last used.
« Last Edit: May 11, 2009, 06:44:31 am by JLukas »

justin3009

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Re: Interesting Pre script discoveries...
« Reply #73 on: January 30, 2009, 12:52:23 am »
Now that is really cool.  I like that item!

Edit: Would we be able to mimic that into the final version of CT but force it to teleport to a specific location?  I have an idea for this little bugger.
« Last Edit: January 30, 2009, 12:56:29 am by justin3009 »

JLukas

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Re: Interesting Pre script discoveries...
« Reply #74 on: January 30, 2009, 01:32:09 am »
You can try changing the Consumable and Key Items effect byte of a consumable (tonic, shelter, etc.) to see if the warp effect is still there.  I only looked at the menu check, and that piece of code described above got deleted in the final version.