Author Topic: RPG Maker Chipsets  (Read 5527 times)

DUDE71

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RPG Maker Chipsets
« on: February 20, 2006, 10:16:54 pm »
I am making a fangame of the Chrono Series with RpgMaker 2003.  I copied a world map with Temporal Flux (into png format of course) and put it into the Chipsets.  I loaded it, but all I got was Black.  Also I looked at one of the Chipsets that Chrono Stream used and the water was animated.  Is there a way I can make a chipset that works using the maps from flux?  Also how was it animated?  I don't care about animation so much because I can use the other chipset.  I was just trying to make it easier to make a map (as close to the original as possible very easily and quickly (not searching for which Tile goes where) )

Darth Mongoose

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« Reply #1 on: February 21, 2006, 08:54:42 pm »
...Have you tried searching for existing rips of CT chipsets that have already been put into RPGmaker chipset format? Looking around on some RPGmaker resource sites is pretty easy.

http://www.phylomortis.com/
http://www.gaminggroundzero.com/home.html

Alternatively, making a chipset is much easier with zsnes than with TF, because you can remove chip layers and take screenshots.

Yeah Im To lazy to login

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« Reply #2 on: February 22, 2006, 01:33:39 am »
Thanks

DUDE71

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« Reply #3 on: February 23, 2006, 08:42:55 pm »
Um... I tried doing what you said to do with zsnes but I loaded them into Rpg Maker and the tiles sets turned out completly black (again).  
Is there something else I need to do? I need some help here!

Darth Mongoose

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« Reply #4 on: February 24, 2006, 07:57:05 am »
Are you taking screens with the print screen button? If you're doing that, you're doing it wrong, and should be taking screens with the inbuilt snes screenshot taker (check the options on Snes I think it's one of the 'F keys' that does the screen taking).

DUDE71

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« Reply #5 on: February 24, 2006, 07:16:58 pm »
No I didn't do print screen.  I did exactly what you said.  I pressed F1 and pressed enter with Take Screenshot Highlighted.  It Saves on My computer I can look at it on my computer too.  It IS in PNG format.  I have everything right that far, but when I go into RPG Maker I load it and it is all black.  
What's Going on!?!?!?!

Darth Mongoose

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« Reply #6 on: February 24, 2006, 07:24:25 pm »
I'm afraid I have no idea then. Sorry. You should be able to find lots of already make CT RPGmaker resources (try looking through the 'chipsets' folders of already existing RPGMaker CT fangames).

Ramsus

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« Reply #7 on: February 24, 2006, 10:32:44 pm »
Post some examples of the images you're trying to use.

Darth Mongoose

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« Reply #8 on: February 25, 2006, 12:37:24 am »
Wait a minute. You didn't jus take screenshots and put them into RPGmaker, did you? You DID arrange the image pieces into a chipset of the right dimensions. Also, did you put it into 'indexed colour' mode rather than 'RGB' or 'full colour'? If it's not in 'indexed colour' RPGmaker won't recognise it,even if you have arranged it as a chipset.

DUDE71

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« Reply #9 on: February 25, 2006, 02:58:55 pm »
yeah...   That's what I was doing.   :oops:

What are the right dimensions?  How do I get the right colors?

I'm an idiot...

ultramarine

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« Reply #10 on: February 25, 2006, 05:59:31 pm »
another thing you will want to check is that the bit depth is 8
in my experiance, any other bit depth resulted into a black image that was unusable

Darth Mongoose

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« Reply #11 on: February 25, 2006, 09:49:36 pm »
Ok, since it's actually easier to show you than to teach you, I'm going to just GIVE you a load of CT chipsets I've collected off the web. I think after looking at some, you'll understand the dimensions and arrangements. For further questions, I suggest you consult an RPGmaker site.

Here are the resources for you:
http://home.graffiti.net/darth_mongoose/ULTIMATE_CT.rar

This is a really good RPGmaking community. I used to hang there. The people are nice, they have FAQs and tutorials and I'm sure they'll help you (please read their FAQs and tutorials before asking them questions though or they might get mad at you).
http://www.stgames.net/

ultramarine

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« Reply #12 on: March 11, 2006, 12:51:32 pm »
i found out the reason why the picture turns black
you can easily make these images compatible with photoshop

Open Photoshop - Open Your Image
File - Save for Web - Select PNG 128 Dithered - Pick Selective - Save!

Now the Image should be compatible with RPG Maker

VinceIP

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« Reply #13 on: March 11, 2006, 01:07:39 pm »
The image dimensions and everything you need to know about resource making is in Rm2k3's help file. You should be aware - making resources on your own is very challenging and time consuming. Trust me, I know; I've been with RPG Maker for years.

You can also get LOADS of help from Gaming World. It is a community that pretty much revolves around RPG Maker, and is very large and active.

ultramarine

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« Reply #14 on: March 11, 2006, 01:19:53 pm »
Does anyone happen to have a chipset of the End of Time
I've been looking for one for a long time now...