Speaking of pre-release >_>
Open it up in any hex editor, and go to offset 3AC305.
It should read as 92.
It modifies the Gato event in the millenial fair, more specifically, what monster loads into the room. So, editing that byte, will change what monster from the beta version of Chrono Trigger loads into the room for you to fight.
Woo!
I took a quick run through with it, and found a few interesting things..
Most interesting (that I found, who knows what you all may find..
)
seems to be a different look for Zeal.
and it seems that this is a place holder graphic (or something) for monsters not done yet. Though many monsters have this image, they all have their own names, attacks, etc. Apparently just their graphics werent finalized.
I also noticed alot of different palette swaps that werent in the original, and some of the animations, attacks, and stuff are definately NOT finished, so there might be some cool stuff (I didn't have time to fight a long fight with all 255 monsters..)
And...if you wish to play around with the event code some, all the bytes around the above offset are for the Gato event, lots of neat stuff you can do with it.