Author Topic: Chrono Trigger: Crimson Echoes Demo 2 Feedback  (Read 49168 times)

ZeaLitY

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #285 on: August 21, 2007, 04:51:38 pm »
Well, IPS patches can be a little unreliable. Two people working with Temporal Flux can fill up different segments of empty data in a Chrono Trigger ROM, and when one guy applies the other's patch, the data it's patching to has been rearranged or filled in by the one guy's own editing.

For stuff that never changes, like the address of the player character sprites, IPS patches should work. Still, be on the safe side.

BROJ

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #286 on: January 15, 2008, 05:36:06 pm »
Sorry to ask, and for being blunt, but is this project dead or is it just busy (e.g. due to bug fixes, graphical data, scripting, etc.)? I am new to this forum and just wondering :? ?


NeptuneNavigator2001

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #287 on: March 05, 2008, 04:40:31 am »
Dead, dead, and d.e.a.d. (much to my torment.)  Too big of a project; too unorganized a team - or so I understand it.  (D***it, I feel as though I should attempt it myself.  I simply cannot rest until there is a tie-in game between these games.  All I have to say about this incredible loss is, don't EVER start something that you cannot finish.  It will haunt you until death...)

ZeaLitY

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #288 on: March 05, 2008, 04:56:23 am »
Aha, jsondag would object. He's coded the backbone of chapter 15 as it stands, and is moving forward without delay.

Azure

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #289 on: March 05, 2008, 12:49:39 pm »
Dead, dead, and d.e.a.d. (much to my torment.)  Too big of a project; too unorganized a team - or so I understand it.  (D***it, I feel as though I should attempt it myself.  I simply cannot rest until there is a tie-in game between these games.  All I have to say about this incredible loss is, don't EVER start something that you cannot finish.  It will haunt you until death...)

So has everyone heard what happens when you assume something? xD

Agent 12

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #290 on: March 05, 2008, 01:08:15 pm »
There's 23 Chapters:

Three chapters have not been coded at all, one is a sidequest chapter though
Seven Chapters have been coded as standalone chapters, but haven't been "strung together" into the main story (they are flux files)
I'm currently on Chapter 16 with bringing them into the main ROM.

I expect to be able to play through the game start to end before May, that being said the game is still awhile off:

  • The Dungeons will need to be "fluffed out"
  •   The Dialogues will need to be put in / finalized
  •   Enemies need to have stats tweaked
  •   Other random stuff (Sound effects, animations and the like)

We may or may not ask for help from Kajar later, I think it's better to keep a group small and efficient.

But yea you really shouldn't assume stuff when a project has hidden itself from the public especially a huge project that'll take awhile to complete.


--JP
« Last Edit: March 05, 2008, 01:09:50 pm by jsondag2 »

Boo the Gentleman Caller

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #291 on: March 05, 2008, 04:55:04 pm »
i'm glad neptune got proved wrong.  not because i want to see him proved wrong or anything, it's simply because it means that the project is alive and kicking.  but if it wasn't for neptune's comment we wouldn't know what we know now!  so thanks.

anywho, keep up the good work guys.  this is good news.

we can't wait to play it.  CANNOT wait.


Agent 12

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #292 on: March 05, 2008, 07:50:21 pm »
Yea unfortunately you still have quite awhile to wait, thats why we try to keep from making announcements because we don't wanna get your hopes up to soon.  When the time is near, we'll make sure everyone knows.

--JP

NeptuneNavigator2001

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #293 on: March 05, 2008, 10:28:33 pm »
...Wow.  Am I taken aback.  Somehow, some silly rumor got started that the project was dead, back in October.  Sorry.  I was just real sore about it; who started that stupid rumor???  (Now I wanna find that person and shake him for all he's worth, whoever he is.  Unless he's a part of the team....)  And WHY does the Fan Project section say that it's been abandoned?

Sorry, fellas.  I'm terribly embarassed.......  Attribute my previous snobbiness to pure desparation....  (I used to stay up late on school nights, sometimes most of the night, trying to figure out the obscure details.  I'm a pureblood fan, through and through.  I'm _extremely_ passionate about this project, and the series...  My friend used to not be able to accept the fact that Chrono Cross was a sequel to Chrono Trigger - in fact, it was Chrono Trigger, and a discussion about it, that started our friendship, though our friendship means more than a game - and I used to come up with a few theories, based upon my knowledge of the series.  It was a real tongue-twister, and brain-rotter for the longest time.  And, when Crimson Echoes was announced.......  It was just like, a light shone over the darkness....  All of a sudden, the questions of "what if," potentially became more plausible.  It became more tangible, and at last, some of the VERY HARD questions, might plausibly be answered.  And when I heard that it was "cancelled," something in my psyche, went _SNAP_!  Call me an extremist, but consistency/continuity is one of my achilles heels.

Anyway, sorry.  I deserve the "slings and arrows."  Keep on rockin' in the free world, guys!  My apologies.

EDIT: Oh, and, Boo the Gentleman Caller, is it?  I'm glad I was proven wrong, too...!  *smiles*  Don't worry about it, eh?
« Last Edit: March 05, 2008, 10:47:34 pm by NeptuneNavigator2001 »

Vehek

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #294 on: March 05, 2008, 11:32:17 pm »
Zeality declared it dead back in October 2007. That was before Chrono'99 took up working on Crimson Echoes about a week later.

ZeaLitY

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #295 on: March 06, 2008, 03:32:08 am »
Yeah, I deserve to be shot more than he does. Chrono'99 and jsondag2 were on hiatus though, so outlook was grim.

NeptuneNavigator2001

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #296 on: March 06, 2008, 05:58:59 am »
Ahh...  Okay...  ...I guess it would be better that way, as opposed to you guys telling everybody that it's still up, and therefore getting bugged all the time, "when-is-it-going-to-be-done-omg-omg-omg!"  I could definitely understand about how that would eventually wear on someone.  Still, though....  *breathes a deep sigh of relief; thanks Yahweh*  Say no more, unless you want.  Work away.  (I still feel kinda like a jack***, though.  Guess I should have paid more attention to the news post on the main page; in particular, to the words, "no longer a priority."  As in, "not absolutely dead, but looking bleak unless someone picks up on it.")  Yeah, I sure didn't mean to come on as a hothead, but when you've poured over it like I have, refusing to leave the untold parts unresolved...  Believing that Cross was a sequel, when it seemed my friend disagreed with everything I said.  (That's all we would talk about for the longest time - Trigger - but it was mostly me, trying to up a few IQ points, and some understanding.)  Well, after all this time, it doesn't take much for a pressure cooker to pop the cork.  Call me crazy, obsessive, weird.  I guess that's just who I am.  (Should I stop talking now?  I tend to talk a lot...)

EDIT:
So has everyone heard what happens when you assume something? xD

Matter of fact, me and my friend had a joke about that very thing; he made up the word "ashume," so "it makes an ash out of you and me," as opposed to...  Well, you know...  Heh!
« Last Edit: March 06, 2008, 06:07:16 am by NeptuneNavigator2001 »

Boo the Gentleman Caller

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #297 on: March 06, 2008, 03:34:37 pm »
bah, who cares!  it's still alive and thats all that matters!

brifye19

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #298 on: March 26, 2008, 10:58:47 pm »
Ok So I'm at the singing mountain part and I don't relly get the clues.

NeptuneNavigator2001

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Re: Chrono Trigger: Crimson Echoes Demo 2 Feedback
« Reply #299 on: March 27, 2008, 05:20:30 pm »
Yeah...  They kinda caught me off guard at first...  The number sequence that you have to input is, 1, 2, 4, 3.  I think...  It's been a little while since I last played it.