It's hard to do this so far only people that are in the project are
me - Justin3009
BlueThunder
Nightmare
Kazuki
We need more people to work on the sprites and plot cause it's almost hard to do with a 4 man project.
Also i'll give a little hint on the stuff. Every little thing of graphics in the game will be changed. Battle stuff may not be but i'll figure that out. Expect the overworld Buildings to be different as well! Since i figured out i can edit the domes of 1999 AD, we can change them to what we please, but the size is a small issue which we're trying to overcome. Overworld sprites, NPC's, all that will be different. Except for the tree's/water/buidlings in town. The tree's and water in overworld won't be changed but the buildings will.
Also, the person in my avatar = person in my game. His name's guile! woo!. Yes he's a crono look alike >_>. Right now there's going to be a lucca look alike! WOO! But we're still in the steps of progression to change the outlook of the people. But, expect some of the graphics of attack to be different thanks to hex editing. Hex editing = basis of this whole project basically. If i can figure out how to change the hex editing of techs, then we could give everyone new techs! Like having Crono AKA Guile to use Rock Teleportation or use Evil Moon (Lavos) or even use Ice 2. Well, I already made the normal attack everyone's tech even triple techs for on eperson O_O. But if i can change the NORMAL tech stuff then the graphics won't be so funkied. But, once we release a demo of this, expect a whole new world of Chrono Trigger to be unleashed. We're also trying to replace .spc's and stuff. If we can't, we'll just have to remix the music. Sound effects we may change as well
.
I was thinking of making a trailer for the game but i'm not sure how or what to use to make it. We could use windows video maker but then we need screenshots and stuff and their oddness attacks and have them walk across differnet overworld stuff.
But Guile, uses daggers for now. We may change it to a Swallow, just like Serge, but we're not quite sure. But i'm trying to figure out how to change the normal attack graphics instead of it being all blue fire flying at enemies. If we can figure this out, we could truly change every aspect of Ct. This is almost weird because this maybe the only project with so much graphical stuff. If my team can't do this, then i'll put on the full responsibilty of creating the game myself if i have to. I want the world to know what you can do to ct and not just be limited to certain aspects in the game. This all for now, but expect more stuff coming soon.
ALSO, if i can figure out how to change the Menu's X-Y coordinates and stuff. I'll completely give the menu a make over to look more futuristic
. So, even the menu will be changed. Also, the text is being changed as we speak, but there's a few issues with it atm. Like I said, everything is going to be different.
I kinda wonder if this talking I did would interest more people to help out >_>. We could actually use anyone right now for any job! So basically everyone can join to help for:
Coding - Temporarily me or permenently (depends if anyone wants to)
Spriting - Me and BlueThunder! (me temporarily)
Map Making - Nightmare
Plotters - Kazuki is only one so far
Music Remixer using tf - None
All positions are still open for people. If someone joins the coding i may do partial of it or i may quit the coding. If i do i will most definately be spriting. But if no one joins spriting i'll be coding. If they're both packed with people then i'll do a little of both.
Coding - 1-3 people
Spriting = Need as many people as we can get
Map Making - 1-2 more would be welcome
Plotters - 1-3 more welcome
Music Remixer - 1-4 people
ALSO, I may change the pendulum cause it's not really a CT game. Hard to explain it a bit, it's a ct game but not a ct game. But yeah you get the point of how far we can change this project.